0
EXE RANK
aykan35
Fexe Kullanıcısı
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "3.5"
zoom_sensitivity_ratio "1.2"
cl_solid_players "1"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_max_size "256"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99999"
cl_pitchspeed "225"
cl_upspeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_vsmoothing "0.050"
cl_showfps "0"
cl_rate "999999"
cl_resend "2"
cl_updaterate "101"
cl_righthand "0"
cl_vsmoothing "0.05"
cl_timeout "9999"
cl_pitchup "89"
cl_pitchdown "89"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "9999"
gl_overbright "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
model "1337"
fps_max "101.0"
fps_modem "0"
developer "0"
max_smokepuffs "200"
max_shells "50"
hpk_maxsize "0"
viewsize "120"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
model "gordon"
+jlook
+mlook
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "300"
sv_aim "1"
sv_voiceenable "1"
sv_cheats "1"
____________________________________________________________________________________
console "1"
scr_conspeed "99999999999999999999999"
scr_centertime "50"
scr_connectmsg "0"
____________________________________________________________________________________
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "300"
r_wateralpha "0"
r_lightmap "1"
r_traceglow "0"
r_glowshellfreq "0"
____________________________________________________________________________________
‹Sound ControLs›
____________________________________________________________________________________
_snd_mixahead "0.1"
bgmvolume "0"
hisound "0"
loadas8bit "0"
suitvolume "0.250000"
volume "1"
MP3Volume "1"
s_eax "1"
s_a3d "1"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
ambient_level "0"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
setinfo rıghthand "0"
setinfo friends "0"
setinfo ah "0"
setinfo dm "0"
setinfo vguı_menus "0"
setinfo ghosts "0"
hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "1"
____________________________________________________________________________________
‹Net Graph ControLs›
____________________________________________________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"
scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"
____________________________________________________________________________________
lambert "-1.5"
texgamma "0"
lightgamma "0"
gamma "9999.0000"
brightness "9999.0000"
con_color "244 249 89"
ati_subdiv "2"
ati_npatch "1"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
bind "SHIFT" "+speed"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "3.5"
zoom_sensitivity_ratio "1.2"
cl_solid_players "1"
cl_nopred "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_dynamiccrosshair "0"
cl_corpsestay "180"
cl_cmdbackup "2"
cl_gaitestimation "1"
cl_download_ingame "0"
cl_max_size "256"
cl_minmodels "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "99999"
cl_pitchspeed "225"
cl_upspeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
cl_bob "0"
cl_bobcycle "0.8"
cl_bobup "0"
cl_vsmoothing "0.050"
cl_showfps "0"
cl_rate "999999"
cl_resend "2"
cl_updaterate "101"
cl_righthand "0"
cl_vsmoothing "0.05"
cl_timeout "9999"
cl_pitchup "89"
cl_pitchdown "89"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_dynamic "0"
gl_polyoffset "9999"
gl_overbright "1"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "128"
gl_alphamin "0.25"
gl_cull "1"
gl_picmip "0.75"
gl_playermip "10"
gl_round_down "9"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_texsort "0"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
model "1337"
fps_max "101.0"
fps_modem "0"
developer "0"
max_smokepuffs "200"
max_shells "50"
hpk_maxsize "0"
viewsize "120"
d_spriteskip "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
model "gordon"
+jlook
+mlook
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
mp_decals "300"
sv_aim "1"
sv_voiceenable "1"
sv_cheats "1"
____________________________________________________________________________________
console "1"
scr_conspeed "99999999999999999999999"
scr_centertime "50"
scr_connectmsg "0"
____________________________________________________________________________________
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_dynamic "0"
r_shadows "0"
r_mirroralpha "0"
r_drawentities "1"
r_mmx "1"
r_decals "300"
r_wateralpha "0"
r_lightmap "1"
r_traceglow "0"
r_glowshellfreq "0"
____________________________________________________________________________________
‹Sound ControLs›
____________________________________________________________________________________
_snd_mixahead "0.1"
bgmvolume "0"
hisound "0"
loadas8bit "0"
suitvolume "0.250000"
volume "1"
MP3Volume "1"
s_eax "1"
s_a3d "1"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
ambient_level "0"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
setinfo rıghthand "0"
setinfo friends "0"
setinfo ah "0"
setinfo dm "0"
setinfo vguı_menus "0"
setinfo ghosts "0"
hud_classautokill "0"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_time "10"
hud_drawhistory_time "0.3"
hud_deathnotice_time "5"
hud_capturemouse "1"
hud_takesshots "1"
____________________________________________________________________________________
‹Net Graph ControLs›
____________________________________________________________________________________
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"
scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"
____________________________________________________________________________________
lambert "-1.5"
texgamma "0"
lightgamma "0"
gamma "9999.0000"
brightness "9999.0000"
con_color "244 249 89"
ati_subdiv "2"
ati_npatch "1"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
bind "SHIFT" "+speed"