JavaScript devre dışı. Daha iyi bir deneyim için, önce lütfen tarayıcınızda JavaScript'i etkinleştirin.
Çok eski bir web tarayıcısı kullanıyorsunuz. Bu veya diğer siteleri görüntülemekte sorunlar yaşayabilirsiniz..
Tarayıcınızı güncellemeli veya
alternatif bir tarayıcı kullanmalısınız.
dark`passage|cool kendi cfg si
istanbul adeks turnuvasını izlemediniz mi arkadaşlar ...
dark passage akıyordu
bu cfg cool'e ayit değil bir kere bu kadar kod liglerde yasak buna edit yapılmış salak mı sandın sen bizi ? acaba milleti kandırmaya mı calısıyosun git sen başkalarını kandır.
qL paylaşım için saolasın
Konu ne kadar eski 2010 da açılmış
derken ? neyce konuştun acep
Tmmda kim bu adam
1 bilgi versen ben tanımıorum mesela !!
tanımıyomusun cs bırak:lol:
Semih fLood Atma oLm Ban Yicen Şimdi
La cfg indirdim ama b-1-4 yapınca dq almıo bide awp almıo nasıL olcak bu iş
Profesyonel Ligler'de cfg kullanımı yasaktır herkes Def kasar +böyle bir ayarla profesyonel ligler'de kasamazsın onu geç kapısının önünen bile geçemezsin
echo " "
echo "_____________________________________$$$$$$$ "
echo "___________________________________$$$$$$$$$ "
echo "___________________________________$$$___$ "
echo "___________________________$$$____$$$$ "
echo "_________________________$$$$$$$__$$$$$$$$$$ "
echo "________________$$$$___$$$$$$$$$___$$$$$$$$$$ "
echo "_______________________$$$___$______$$$$$$$$$$$ "
echo "________________$$$$__$$$$_________________$$$ "
echo "_____________$__$$$$__$$$$$$$$$$$_____$____$$$$ "
echo "__________$$$___$$$$___$$$$$$$$$$$__$$$$__$$$$ "
echo "_________$$$$___$$$$$___$$$$$$$$$$__$$$$$$$$$ "
echo "____$____$$$_____$$$$__________$$$___$$$$$$ "
echo "__$$$$__$$$$_____$$$$_____$____$$$__ "
echo "__$$$$__$$$_______$$$$__$$$$$$$$$$ "
echo "___$$$$$$$$$______$$$$__$$$$$$$$$ "
echo "___$$$$$$$$$$_____$$$$___$$$$$$ "
echo "___$$$$$$$$$$$_____$$$ "
echo "____$$$$$$$$$$$____$$$$ "
echo "____$$$$$__$$$$$___$$$ "
echo "____$$$$$___$$$$$$ "
echo "____$$$$$____$$$ Cagrll
echo "_____$$$$ "
echo "_____$$$$ "
echo "_____$$ "
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "999"
fps_modem "0"
adjust_crosshair
adjust_crosshair
adjust_crosshair
//////////////////Sağ el - Sol el\\\\\\\\\\\\\\\
bind "kp_Ins" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "kp_del" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"
//////////////////KP Aktifkiği\\\\\\\\\\\\\\\\\\\\\\
bind ] "exec kpbinds.cfg;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Yuklenmistir >>;developer 0;play fvox/activated"
bind [ "unbind kp_downarrow;unbind kp_5;unbind kp_uparrow;unbind kp_end;unbind kp_leftarrow;unbind kp_home;unbind kp_pgdn;unbind kp_rightarrow;unbind kp_pgup;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Deaktif >>;developer 0;play fvox/deactivated"
/ RATE //
//BinD's//
bind "F5" "snapshot"
bind "MOUSE3" "+voicerecord"
bind "f" "+voicerecord"
bind "MOUSE3" +buy_equipment
bind "t" "bind mwheelup +duck;bind mwheeldown +jump;cl_bobup 0 cl_bob 0 cl_bobcyle 0"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
_///SES AYARLARI///_
volume "0.5"
suitvolume "0.26000"
hisound "1.00000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
_///GRAFIK AYARLARI///_
gamma "231"
texgamma "1"
brightness "3"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
max_shells "1"
max_smokepuffs "0"
_________________
(Fps AyARLaRı )
fps_modem "0"
fps_modem "0"
(((GRAPHIC AYARLARI)))
net_graph "0"
net_scale "0"
net_graphpos "0"
net_graphwidth "0"
///R_MODEL AYARLARI///
r_bmodelhighfrac "5.0"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "31.000"
r_dynamic "0"
r_lightmap "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wateralpha "0"
//CL_AYARLARI//
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
cl_timeout "999"
cl_cmdbackup "2"
cl_resend "2"
cl_lw "10"
cl_lc "10"
cl_gg "2"
cl_dlmax "2"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_forwardspeed "99999"
cl_backspeed "99999"
cl_pitchspeed "99999"
cl_sidespeed "99999"
cl_upspeed "99999"
cl_yawspeed "99999"
cl_showfps "1"
cl_pitchup "89"
cl_pitchdown "89"
cl_dynamiccrosshair "0"
cl_latency "1"
cl_clockreset "1"
d_spriteskip "1"
_cl_autowepswitch "1"
cl_gaitestimation "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "1"
cl_nopred "0"
cl_nosmooth "0"
cl_observercrosshair "0"
cl_righthand "1"
cl_showfps "1"
cl_solid_players "1"
cl_smoothtime "0.1"
cl_timeout "25000"
cl_vsmoothing "0"
((GL_AYARLARI))
gl_clear "0"
gl_spriteblend "0"
gl_keeptjunctions "1"
gl_zmax "0"
gl_alphamin "0"
gl_affinemodels "0"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_overbright "0"
gl_polyoffset "0.1"
gl_palette_tex "0"
gl_round_down "10"
gl_smoothmodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0"
gl_ztrick "0"
(MOUSE HIZ AYARLARI)
sensitivity "1.6"
zoom_sensitivity_ratio "1.0"
m_pitch "0.022"
m_yaw "0.022"
m_filter "1"
joystick "0.000000"
fastsprites "0.000000"
//EX_AYARLARI//
ex_interp "0.05"
ex_minvelocity "0"
ex_correct "0"
ex_maxerrordistance "64"
ex_extrapmax "1.33"
//S_AYARLARI//
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_reflect "0"
s_reverb "0"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_usepvs "0"
s_verbwet "0.25"
((CONSOL AYARLARI))
scr_conspeed "999999999999999999999999"
console "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.6"
m_filter "0"
team ""
model "gordon"
skin "yellow"
topcolor "300"
bottomcolor "6"
hpk_maxsize "0"
viewsize "110.0000"
suitvolume "0.250000"
_snd_mixahead "0.1"
developer "1"
gunsmoke "0"
//HUD_AYARLARI//
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_capturemouse "1"
hud_classautokill "1"
hud_centerid "1"
hud_deathnotice_time "2"
hud_drawhistory_time "5"
hud_draw "1"
hud_saytext_time "3"
hud_takesshots "0"
(SETINFO_AYARLARI)
setinfo "aim_headshot 99"
setinfo _pw "serdal1"
(REOLAD )
alias +rela "r_drawviewmodel 1; +reload"
alias -rela "r_drawviewmodel 1; -reload"
bind "r" "+reload"
//C_AYARLARI//
c_maxpitch "headshot"//HEADSHOT
c_maxyaw "headshot"//HEADSHOT
c_minyaw "headshot"//HEADSHO
(KARISIK_AYARLAR)
bottomcolor "4"
topcolor "28"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
gl_dither "0"
loadas8bit "0"
lightgamma "2.5"
lookspring "0"
lookstrafe "0"
mp_decals "0"
max_shells "0"
max_smokepuffs "0"
precache "1"
snd_noextraupdate "1"
sv_aim "2"
sensitivity "1.6"
scr_conspeed "800012412412412412"
vid_d3d "0"
viewsize "120"
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0
soundscape_fadetime 9999
soundscape_flush
cl_crosshairscale 1700
cl_crosshairusealpha 1
cl_crosshairalpha 10000
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "1"
MP3Volume "0.200000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polys
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0"
s_rolloff "1.0"
ambient_level "0.000"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "1.000000"
ambient_level
bind "f" "+voicerecord"
violence_hblood 0.5
bind "ENTER" "impulse 101;say ;sendres;clear"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1;clear"
bind "2" "slot2"
bind "3" "slot3;clear"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy"
bind "c" "radio3 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "space" "+jump"
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"
bind "space" "+jump"
bind "mouse3" "+jump"
bind "f" +voicerecord ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
net_graph "3"
bind "o" "buyequip"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2"
bind "f" "+voicerecord"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "e" "+use;timeleft"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack"
bind "PAUSE" "pause"
bind "l" "defusekit"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//----------------------- MouSe -----------------------------//
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"// ______________
(OZEL_AYARLARIM)
name "cagrLLLLL"
setinfo _pw "sanne"
sensitivity "1.6"
zoom_sensitivity_ratio "1.0"
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
aim 0aimspeed 1.2aimthru 0alive 1alive_method 0am_followmode 3am_interceptmode 0am_nade_dodge 2am_nade_mindist 400am_player_maxdist 60am_player_mindist 30antiscreenshot 1HeartBunny; init "1" "HeartBunny"
humaim1; init "aimr" "humaim0"
smooth1; init "aims" "smooth0"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_dark "1"
s_reverb "0"
precache "1"
////AAAİİİMMM////
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind i +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind i +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
dn
alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind i -hson"
alias hsducktogoff3 "bind i -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias +hsducktog "bind i +hsoff"
alias -hsducktog "hsducktogoff"
alias +hsduck "+duck;+hsducktog"
alias -hsduck "-duck;-hsducktog"
alias +glock "+attack; wait; +attack2; wait"
alias -glock "-attack; wait; -attack2; wait; +attack2;wait;-attack2"
bind "z" "+glock"
acti
tog
alias +ck "+attack; wait; adjust_crosshair"
alias -ck "-attack; wait; adjust_crosshair"
alias xhairtoggle "ckon"
alias ckon "bind + +ck; speak on; alias xhairtoggle ckoff"
// tack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
---"
// automatic burst settings by bunny771
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
//
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
//=========16/01/2008
alias "tex1" "gl_texturemode gl_linear_mipmap_nearest"
alias "tex2" "gl_texturemode gl_nearest_mipmap_nearest"
//___________________________________________________________________________________________________________________________,
ati_subdiv "0"
ati_npatch "0"
cl_shadows "0"
cl_weather "0"
hisound "0"
sensitivity "2"
zoom_sensitivity_ratio "1.50"
max_shells "-1"
max_smokepuffs "-1"
max_rubble "-1"
max_wallpuffs "-1"
cl_cmdbackup "2"
cl_resend "6"
cl_dlmax "128"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
ex_interp "0.05"
fps_max "100"
_cl_autowepswitch "0"
cl_corpsestay "0"
loadas8bit "1"
hud_saytext_time "2"
con_color "0+0+0"
voice_enable "0"
//___________________________________________________________________________________________________________________________,
cd_fps "1"
cd_sound "0"
fs_lazy_precache "1"
vid_wait "1"
fastsprites "1"
gl_dither "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_keeptjunctions "0"
gl_d3dflip "1"
gl_lightholes "0"
gl_max_size "256"
gl_round_down "1"
gl_smoothmodels "0"
gl_texsort "0"
gl_wateramp "0"
gl_ztrick "1"
gl_picmip "0.4"
gl_playermip "4"
gl_cull "1"
gl_clear "0"
gl_spriteblend "3"
gl_flashblend "0"
d_spriteskip "0"
joystick "0"
precache "1"
r_decals "10"
r_dynamic "0"
r_mmx "1"
r_traceglow "0"
r_norefresh "0"
r_waterwarp "0"
r_mirroralpha "0"
r_shadows "0"
r_lightholes "0"
r_novis "0"
r_wateralpha "1"
r_lightmap "0"
r_detailtexturessupported "0"
r_detailtextures "0"
r_displayrefresh "100"
gl_flipmatrix "0"
gunsmoke "0"
direct "1"
cl_solid_players "1"
//game
_snd_mixahead "0.1"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_timeout "666"
cl_vsmoothing "0.05"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_modem "0"
gamma "3"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "10.000000"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "2"
volume "2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
//___________________________________________________________________________________________________________________________,
//___________________________________________________________________________________________________________________________,
s_refgain 0.4
s_verbwet 0.25
s_distance 60
stuffcmds
//==========Kontrol Ayarları===========
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "f" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1"
con_color "123 456 789"
net_graph "0"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "9991"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
scr_connectmsn ShinG0
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.3"
suitvolume "0.25"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
cl_lw "1"
cl_lc "1"
tracker "0"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_dynamiccrosshair "0"
lookstrafe "0"
lookspring "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "999"
cl_upspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
scr_conspeed "99999999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
bind "k" "ak47"
bind "h" "m4a1"
bind "ü" "mp5"
bind "j" "deagle"
bind "F7" "usp"
bind "l" "defusekit"
bind "F5" "aug"
bind "F6" "sg552"
bind "p" "awp"
sensitivity 1.6
ex_interp 0.05
echo By.Ron!n
bind f9 retry
bınd mwheeldown "ç"
alias w wait
alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone; auto_jone;auto_
jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_ jone;auto_jone;
auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"
alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"
alias bhop.on "bind space +auto_jump;echo BunnyHop [ON];alias bhop.tog bhop.off"
alias bhop.off "bind space +jump;echo BunnyHop [OFF];alias bhop.tog bhop.on"
alias bhop.tog "bhop.off"
echo BunnyHop [ON]
bind space +auto_jump
bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+jump"
bınd mwheeldown +duck
//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"
çııÖÖçş// --------------- | KIKO Counter-Strike config.cfg | ---------------
// --------------- | VERSION B | --------------- only incredible changes will be published from now on
// --------------- | IMPORTANT !!! Leave the config.cfg write protected,if you remove it, HL will delete most commands and the layout ! | ---------------
// --------------- | connect to Counter-Strike with GameSpy or another tool . If you only use HL some commands wont work correctly | ---------------
// --------------- | settings like r_drawviewmodel or sensitivity wont be up to date in future cfg´s cause I change them often and everybody should find his own handling | ---------------
// --------------- | mouse sensitvity | ---------------
sensitivity "1.6" // sensitivity for normal weapons
zoom_sensitivity_ratio "1.2" // sensitivity for awp/aug/sig zoom = 3.3
// --------------- | name | ---------------
//name ""
// --------------- | connection settings | ---------------
ex_interp 0.1
// --------------- | bindings | ---------------
unbindall
bind "TAB" "+showscores"
bind "ENTER" "snapshot"
bind "ESCAPE" "cancelselect"
bind "space" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "drop"
bind "d" "+moveright"
bind "f" "impulse 201"
bind "e" "+use"
bind "i" "showbriefing"
bind "m" "buyequip"
bind "n" "buyammo1;stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "chooseteam"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind p "timeleft"
bind , buyammo2
// --------------- | cl_settings | ---------------
cl_allowdownload "1" // no download
cl_allowupload "1" // no uploads
cl_backspeed "400"
cl_download_ingame "0"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "0.000000"
cl_nopred "0"
cl_observercrosshair "1" // crosshair for HLTV in eye
cl_pitchdown "89"
cl_pitchup "89"
cl_showfps "1" // shows FPS
cl_solid_players "1"
cl_timeout "99999"
_cl_autowepswitch "1"
cl_dynamiccrosshair "0"
// --------------- | gl_settings | ---------------
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "0"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0" // quality of textures , 0=best , 5 =worst
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "1" // more blood,better contrast
gl_wateramp "0"
gl_ztrick "1"
// --------------- | r_settings | ---------------
r_decals "50"
r_drawviewmodel "1" // weapon model on(1)/off(0)
r_dynamic "0"
r_mirroralpha "0"
// --------------- | s_settings | ---------------
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2"
s_distance "60"
s_eax "0.000000" // EAX on(1)/off(0)
s_geometry "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "0"
s_polysize "0"
s_refdelay "4"
s_refgain "0.4"
s_reflect "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
s_verbwet "0.25"
// -------------- | HL Voice | ---------------
voice_enable "1" // HL Voice on(1)/off(0)
voice_modenable "1"
voice_scale "0.75"
voice_dsound "1"
// --------------- | m_settings | ---------------
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022" // reverse mouse off(+)/on(-)
m_filter "1.0" // m_filter for smooth mouse
// --------------- | other settings | ---------------
_snd_mixahead "0.1"
+mlook
bgmvolume "0.000000"
brightness "3"
con_color "123 456 789" // grey color console
console "1"
crosshair "1.000000"
developer "0"
fastsprites "0"
fps_max "110" // maximum of fps = 100
gamma "3"
graphheight "90"
hisound "1.000000" // high quality sound
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "0" // no shells for weapons
max_smokepuffs "0" // no puffs for weapons
mp_decals "30.000000"
net_graphpos "1"
net_graphwidth "140"
precache "1"
scr_conspeed "9999"
snd_noextraupdate "1"
suitvolume "0.250000"
viewsize "120.000000"
// --------------- | set_info | ---------------
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "vgui_menus" "0"
cl_righthand 0
// ===================
// -[CSA*Blue.eu]- cs config eh :|
// ===================
// updated 17/9/01
unbindall
// ===================
// name
// ===================
bind "INS" "echo FazLa KurcaLama Lan **** SaLaqi Bozcan Simdi"
// ===================
// movement keys
// ===================
bind "SPACE" "+jump"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
//bind "f" "impulse 100"
bind "h" "bhop2"
bind "n" "nightvision"
bind "r" "+reload"
bind "s" "+back"
bind "t" "drop"
bind "w" "+forward"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
// ====================
// other keys
// ====================
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "b" "buy"
bind "i" "buyequip"
bind "k" "chooseteam"
bind "l" "buyammo2"
bind "o" "buyammo1"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "timeleft; stopsound"
bind "F5" "snapshot"
bind "PAUSE" "pause"
bind "f" "weapon_flashbang"
bind "mouse4" "weapon_hegrenade"
// =================
// comm binds/radio
// =================
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
alias close "wait; wait; wait; slot10; wait; wait; wait; slot10; wait; wait; wait; slot10"
alias spotted "radio3; menuselect 2"
alias backup "radio3; menuselect 3"
alias position "radio3; menuselect 5"
bind z "spotted; say_team blue | enemy spotted | HOLD; close"
bind c "backup; say_team blue | enemy attacking my position | BACKUP; close"
bind ALT "position; say_team blue | in position; close"
// =================
// mouse
// =================
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "invnext"
m_pitch "-0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
hud_fastswitch "1"
sensitivity 4
+mlook
// =================
// gfx
// =================
fps_max 100
max_shells 1
max_smokepuffs 6
r_decals 10
mp_decals 10
fastsprites 0
cl_himodels 0
gl_dither "0"
gl_polyoffset "0.1"
gl_overbright "1"
gl_flipmatrix "0"
gamma "4.0"
brightness "2.5"
hud_centerid "2"
r_dynamic 1
gl_lightholes 0
hud_saytext_time 3
gl_spriteblend 1
crosshair 1
net_graph 3
// =================
// sound
// =================
s_eax 1
s_reverb 0
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
volume 0.7
suitvolume 0.25
hisound 1
bgmvolume 0
_snd_mixahead 0.070
// =================
// netcode
// =================
cl_lc 1
cl_lw 1
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_gaitestimation 1
cl_nopred 1
cl_timeout 10000
ex_interp 0.02
ex_maxerrordistance 0
ex_extrapmax "1.2"
// =================
// misc
// =================
setinfo "lefthand" "0"
setinfo "ghosts" "0"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
cl_bob "0.5"
cl_bobup "0.01"
// ===================
// required stuff
// ===================
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
gl_max_size "512"
gl_alphamin "0.25"
gl_monolights "0"
cl_solid_players "1"
cl_forwardspeed 400
cl_backspeed 400
// ===================
// bunny (swaps mouse3 between invnext and jump)
// ===================
alias "jumper" "+jump; wait; -jump; wait"
alias "hop" "jumper; jumper; jumper; jumper; jumper"
bind h bhop
alias +bhopattack "+attack"
alias -bhopattack "-attack;wait;wait;wait;wait;bhtest"
alias bhtest "bind mouse3 invnext;bind mouse1 +attack;bind h bhop; developer 1; echo BunnyHop | OFF; developer 0"
alias bhop "bind mouse3 hop; developer 1; echo bunnyhop | ON; developer 0;bind mouse1 +bhopattack;bind h bhop2"
alias bhop2 "bind mouse3 invnext; developer 1; echo bunnyhop | OFF; developer 0;bind mouse1 +attack;bind h bhop"
// ====================
// public play script
// ====================
alias remtext "developer 1; echo text | disabled; developer 0; hud_saytext_time 0; unbind y; unbind u; bind PGDN remtext"
alias rtrntext "hud_saytext_time 5; developer 1; echo text | enabled; developer 0; bind y messagemode; bind u messagemode2; bind PGUP rtrntext"
bind "PGUP" "rtrntext"
bind "PGDN" "remtext"
//==========Kontrol Ayarları===========
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "f" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1"
con_color "123 456 789"
net_graph "0"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "9991"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "0"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.3"
suitvolume "0.25"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
cl_lw "1"
cl_lc "1"
tracker "0"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_dynamiccrosshair "0"
lookstrafe "0"
lookspring "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "999"
cl_upspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
scr_conspeed "99999999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
bind "k" "ak47"
bind "j" "m4a1"
bind "h" "mp5"
bind "t" "deagle"
bind "F7" "usp"
bind "l" "defusekit"
bind "F5" "aug"
bind "F6" "sg552"
bind "p" "awp"
sensitivity 1.6
ex_interp 0.05
bind f9 retry
bınd mwheeldown +jump
alias w wait
alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone; auto_jone;auto_
jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_ jone;auto_jone;
auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"
alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"
alias bhop.on "bind space +auto_jump;echo BunnyHop [ON];alias bhop.tog bhop.off"
alias bhop.off "bind space +jump;echo BunnyHop [OFF];alias bhop.tog bhop.on"
alias bhop.tog "bhop.off"
echo BunnyHop [ON]
bind space +auto_jump
bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+jump"
bind "space" "+jump"
//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"
bind "mwheelup" "buyammo1"
bind "v" "buyammo2"
bind "c" "buyequip"
scr_connectmsg ""
developer "1"
echo "Configi Son DuzenLeyen dnx*"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"
bind "=" "podbotmenu"
developer "0"
/////////////////////////ADJUSTMEN////////////////////////
setinfo
setinfo _vgui_menus 0
fps_max "110"
fps_modem "0.0"
crosshair "1.000000"
gamma "2.8.000000"
brightness "4.000000"
con_color "123 456 789"
net_graph "3"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
fastsprites 0
zoom_sensitivity_ratio "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_max_size "128"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.7"
suitvolume "0.250000"
pausable 1
fakelag 0
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
violence_ablood "0.1"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
graphheight "100"
cl_lw "1"
cl_showfps 1
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "999"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dynamiccrosshair "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_bobup "0"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
scr_conspeed "99999999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_saytext_time "3"
hud_drawhistory_time "0.6"
hud_deathnotice_time "2"
hud_capturemouse "1"
hud_takesshots "0"
hud_classautokill "1"
+mlook
////////////////////////////////////KİŞİSEL////////////////////////////////////////////////////////
sensitivity 2.8
scr_connectmsg 0
///////////////////////////////////QUİCKNESS WEAPONS//////////////////////////////////////
alias clrmenu "wait; wait; wait; slot10; wait; wait; wait; wait; slot10; slot10; slot10"
alias buy_mp5 "buy; menuselect 3; menuselect 1; buy; menuselect 6; buy ; menuselect 8; menuselect 2 ; buy; menuselect 8 ; menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; buy; menuselect "
bind f5 buy_mp5
alias buy_awp "buy; menuselect 4; menuselect 6; buy; menuselect 6; buy ; menuselect 8; menuselect 2 ; buy ; menuselect 8;menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 1; menuselect 3; buy; menuselect 7; buy; 8; menuselect 3; buy; menuselect 8; menuselect 3; buy; menuselect "
bind f4 buy_awp
alias buy_colt "buy; menuselect 4; menuselect 3; menuselect 1 ; buy; menuselect 6; buy; menuselect 8; menuselect 2; menuselect 8;menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; buy; menuselect "
bind f3 buy_colt
alias buy_pistoL "buy; menuselect 1; menuselect 3; buy; menuselect 7; buy; menuselect "
bind f6 buy_pistoL
alias buy_Grenade+FLasH+defuse+helmet "buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; buy;menuselect 8; menuselect 6; buy ; menuselect 8 ; menuselect 2 ;buy ;menuselect 6; buy ; menuselect 7; buy; menuselect "
bind f7 buy_Grenade+FLasH+defuse+helmet
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////COMMAND/////////////////////////
bind "f" "+voicerecord"
bind "n" "impulse 201"
bind "e" "+use"
bind "v" "impulse 100"
bind "f" stopsound
bind bind "l" "stopsound"
bind "kp_enter" "reconnect"
bind "h" "+commandmenu"
/////////////////////////////////JUMP///////////////////////
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"
bind "space" "+cjump"
///////////////////////////////////MOUSE SETTİNGS/////////////////////////////////////////
bind "MOUSE1" "+attack;
bind "MOUSE2" "+attack2;
bind "mwheeldown" "+jump"
alias sprite1 "gl_spriteblend 1; bind del sprite2"
alias sprite2 "gl_spriteblend 0; bind del sprite1"
bind "del" sprite1
alias matrix "gl_flipmatrix 999; bind l normal"
alias normal "gl_flipmatrix 0; bind l matrix"
bind "l" matrix
---------------Grafik ayarları---------------
gl_affinemodels "0"
gl_dither "1"
gl_d3dflip "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_monolights "0"
gl_palette_tex "0"
gl_max_size "256"
gl_alphamin "0.25"
gl_cull "1"
gl_playermip "20"
gl_round_down "99"
gl_spriteblend "1"
gl_ztrick "0"
gl_wateramp "0"
gl_clear "1"
lightgamma "2"
texgamma "0.01"
r_mirroralpha "0"
r_wateralpha "0"
r_drawentities "1"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mmx "1"
r_bmodelhighfrac "0"
r_traceglow "0"
r_bmodelinterp "0"
r_glowshellfreq "0"
max_shells "0"
max_smokepuffs "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
cl_himodels "0"
cl_solid_players "1"
mp_decals "0"
fps_max "10000"
gunsmoke "0"
---------------Ses Ayarları----------------
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "0.40000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "1.0"
s_rolloff "1.0"
ambient_level "0.000"
-----------------Server ayarları---------------
cl_vsmoothing "0.05"
cl_himodels "0"
cl_allowupload "1"
cl_allowdownload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
cl_timeout "35"
cl_idealpitchscale "0.8"
cl_himodels "1"
cl_dlmax "128"
cl_lc "1"
cl_lw "1"
cl_bob "0"
cl_showfps "1"
cl_upspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_bobup "0"
cl_bobcycle "1"
cl_nopred "0"
cl_vsmoothing "0.05"
cl_gaitestimation "1.000000"
cl_pitchup "89"
cl_pitchdown "89"
ex_maxerrordistance "0"
ex_interp "0.1"
---------------Hud Settings------------
setinfo lefthand "0"
setinfo friends "0"
setinfo ah "0"
setinfo vgui_menus "0"
hud_classautokill "0"
hud_centerid "1"
hud_drawhistory_time "0.3"
hud_capturemouse "1"
hud_takesshots "0"
hud_fastswitch "1"
scr_conspeed "7777"
scr_centertime "1.5"
con_notifytime "0"
developer "0"
contimes "2"
con_notifytime "4"
gamma "3"
brightness "3"
con_color "123 456 789"
------------Diğer ayarlar--------------
fps_max 1000000
fastsprites "0.000000"
bottomcolor "6"
topcolor "30"
viewsize "120.000000"
hpk_maxsize "0"
sv_aim "0.000000"
crosshair "1.000000"
console "1.000000"
joystick "0.000000"
sensitivity "1.6"
m_filter "1.000000"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
graphheight "16"
net_graph "0"
net_graphwidth "140"
zoom_sensitivity_ratio "1"
net_scale "5"
net_graphpos "1"
+mlook
drawradar
mp_freezetime 0
hud_fastswitch 1
scr_conspeed 7777
con_color
zoom sensitivity 1.6
---------------------------------------------------------------------------------------------------------------------------------
alias clrmenu "wait; wait; wait; slot10; wait; wait; wait; wait; slot10; slot10; slot10"
alias buy_mp5 "buy; menuselect 3; menuselect 1; buy; menuselect 6; buy ; menuselect 8; menuselect 2 ; buy; menuselect 8 ; menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; clrmenu; "
bind f8 buy_mp5
alias buy_awp "buy; menuselect 4; menuselect 6; buy; menuselect 6; buy ; menuselect 8; menuselect 2 ; buy ; menuselect 8;menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 1; menuselect 3; buy; menuselect 7; buy; menuselect 8; menuselect 3; clrmenu; "
bind mouse3 buy_awp
alias buy_aug "buy; menuselect 4; menuselect 4; menuselect 2 ; buy; menuselect 6; buy; menuselect 8; menuselect 2; menuselect 8;menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; clrmenu; "
bind f3 buy_aug
alias buy_colt "buy; menuselect 4; menuselect 3; menuselect 1 ; buy; menuselect 6; buy; menuselect 8; menuselect 2; menuselect 8;menuselect 6 ; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy; menuselect 8; menuselect 3; clrmenu; "
bind mouse4 buy_colt
alias buy_pistoL "buy; menuselect 1; menuselect 3; buy; menuselect 7; clrmenu ;"
bind f6 buy_pistoL
alias buy_Grenade+FLasH+defuse+helmet "buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 3; buy;menuselect 8; menuselect 6; buy ; menuselect 8 ; menuselect 2 ;buy ;menuselect 6; buy ; menuselect 7 ; clrmenu ;"
bind f7 buy_Grenade+FLasH+defuse+helmet
cl_showfps 1
bind "h" "+commandmenu"
bind "f10" "retry"
bind "kp_enter" "reconnect"
alias wpnview "wpnoff"
alias wpnoff "r_drawviewmodel 0; alias wpnview wpnon"
alias wpnon "r_drawviewmodel 1; alias wpnview wpnoff"
bind "v" "wpnview"
alias sagel "cl_righthand 1; bind p solel"
alias solel "cl_righthand 0; bind p sagel"
bind "p" sagel
/////////////////////////////////////////
//AMX Mod Ekstra Özellik|
//Hazırlayan Phobia a.k.a PoYRaZ
//Bu config AMX Mod için hazırlanmıştır.
//Sadece AMX Mod ile çalışır.
//Ayrıntılı bilgi ve yardım için;
//http://www.neutralizer.tr.cx
//http://www.neutralizer.fr.ms
////////////////////////////////////////
//Giriş ve çıkış komutları için başlarındaki // işaretlerini kaldırın
//ve parola kısmına Parola girin nick kısmınada nickinizi
//alias giris "setinfo _pw \"parola\";name \"Nick\"
//alias cikis "setinfo _pw \" \";name \"Player\"
// Maç Modunu Açmak İçin "mac_aktif"
alias mac_aktif "amx_rcon mp_timelimit 0;amx_rcon mp_autokick 0;amx_rcon mp_tkpunish 0;amx_rcon mp_forcecamera 0;amx_rcon mp_forcechasecam 2;amx_rcon mp_roundtime 2;amx_rcon mp_fraglimit 0;amx_rcon mp_c4timer 45;amx_rcon mp_friendlyfire 1;amx_rcon mp_limitteams 0;amx_rcon mp_autoteambalance 0;amx_rcon mp_maxrounds 0;amx_rcon mp_buytime 0.15;amx_rcon mp_freezetime 9;amx_rcon sv_alltalk 0;say @gMac Ayarlari [Aktif];say @gMac Ayarlari [Aktif];say @gELemenT-TeaM iki Takima da Basarilar Diler..."
// Maç Modunu Kapamak İçin "mac_pasif"
alias mac_pasif "amx_rcon mp_timelimit 45;amx_rcon mp_autokick 0;amx_rcon mp_tkpunish 0;amx_rcon mp_forcecamera 0;amx_rcon mp_forcechasecam 0;amx_rcon mp_roundtime 3.5;amx_rcon mp_fraglimit 0;amx_rcon mp_c4timer 45;amx_rcon mp_friendlyfire 0;amx_rcon mp_limitteams 0;amx_rcon mp_autoteambalance 1;amx_rcon mp_maxrounds 0;amx_rcon mp_buytime 0.90;amx_rcon mp_freezetime 0;amx_rcon sv_alltalk 0;say @rMac Ayarlari [Pasif]"
//Taktik Modunu Açmak İçin "taktik_aktif"
alias taktik_aktif "amx_rcon mp_freezetime 60;amx_rcon sv_restart 3;say @gTaktik Modu [Aktif]"
//Taktik Modunu Kapamak İçin "taktik_pasif"
alias taktik_pasif "amx_rcon mp_freezetime 9;amx_rcon sv_restart 3;say @rTaktik Modu [Pasif]"
//Parolayı Aktif Yapmak İçin "parola_aktif"
alias parola_aktif "amx_rcon sv_password 159753;say @gParola [Aktif]"
//Parolayı Pasif Yapmak İçin "parola_pasif"
alias parola_pasif "amx_rcon sv_password none;say @rParola [Pasif]"
//Yeniden Baslatmak İcin "yeni"
alias yeni "amx_rcon sv_restart 1"
//Mapler
alias d "amx_map de_dust"
alias d2 "amx_map de_dust2"
alias n "amx_map de_nuke"
alias i "amx_map de_inferno"
alias a "amx_map de_aztec"
alias c "amx_map de_cbble"
alias i2 "amx_map cs_italy"
alias m "amx_map cs_milita"
alias s "amx_map cs_***ge"
//Yardım Metni 1
alias yardim_1 "echo _________________________________;echo |mac_aktif:Mac Ayarlarini Acar;echo |mac_pasif: Mac Ayarlarini Kapar;echo |parola_aktif: Servera Parola Koyar;echo |parola_pasif: Serverda Parola Varsa Kaldirir;echo |taktik_aktif: Taktik Modunu Acar;echo |taktik_pasif: Taktik Modunu Kapar;echo |yeni: Yeniden Baslatir;echo |ikinci sayfa icin yardim_2;echo _________________________________;"
//Yardım Metni 2
alias yardim_2 "echo _________________________________;echo |d: de_dust Haritasini Acar;echo |d2: de_dust2 Haritasini Acar;echo |n: de_nuke Haritasini Acar;echo |i: de_inferno Haritasini Acar;echo |a: de_aztec Haritasini Acar;|c: de_cbble Haritasini Acar;echo |i2: cs_italy Haritasini Acar;echo |m: cs_milita Haritasini Acar;echo |s: cs_***ge Haritasini Acar;echo birinci sayfa icin yardim_1;echo _________________________________;"
clear
yardim_1;yardim_2
/////////////////////////////////////////
//Admin Mod Ekstra Özellik
//Hazırlayan Phobia a.k.a PoYRaZ
//Bu config Admin Mod için hazırlanmıştır.
//Sadece Admin Mod ile çalışır.
//Ayrıntılı bilgi ve yardım için;
//http://www.element-team.tr.cx
//http://www.forumgaffur.org
////////////////////////////////////////
//Giriş ve çıkış komutları için başlarındaki // işaretlerini kaldırın
//ve parola kısmına Parola girin nick kısmınada nickinizi
//alias giris "setinfo _pw \"parola\";name \"Nick\"
//alias cikis "setinfo _pw \" \";name \"Player\"
// Maç Modunu Açmak İçin "mac_aktif"
alias mac_aktif "admin_rcon mp_timelimit 0;admin_rcon mp_autokick 0;admin_rcon mp_tkpunish 0;admin_rcon mp_forcecamera 0;admin_rcon mp_forcechasecam 2;admin_rcon mp_roundtime 2;admin_rcon mp_fraglimit 0;admin_rcon mp_c4timer 45;admin_rcon mp_friendlyfire 1;admin_rcon mp_limitteams 0;admin_rcon mp_autoteambalance 0;admin_rcon mp_maxrounds 0;admin_rcon mp_buytime 0.15;admin_rcon mp_freezetime 9;admin_rcon sv_alltalk 0;admin_say yellow Mac Ayarlari [Aktif]"
// Maç Modunu Kapamak İçin "mac_pasif"
alias mac_pasif "admin_rcon mp_timelimit 45;admin_rcon mp_autokick 0;admin_rcon mp_tkpunish 0;admin_rcon mp_forcecamera 0;admin_rcon mp_forcechasecam 0;admin_rcon mp_roundtime 3.5;admin_rcon mp_fraglimit 0;admin_rcon mp_c4timer 45;admin_rcon mp_friendlyfire 0;admin_rcon mp_limitteams 0;admin_rcon mp_autoteambalance 1;admin_rcon mp_maxrounds 0;admin_rcon mp_buytime 0.90;admin_rcon mp_freezetime 0;admin_rcon sv_alltalk 0;admin_say blue Mac Ayarlari [Pasif]"
//Taktik Modunu Açmak İçin "taktik_aktif"
alias taktik_aktif "admin_rcon mp_freezetime 60;admin_rcon sv_restart 3;admin_say green Taktik Modu [Aktif]"
//Taktik Modunu Kapamak İçin "taktik_pasif"
alias taktik_pasif "admin_rcon mp_freezetime 9;admin_rcon sv_restart 3;admin_say red Taktik Modu [Pasif]"
//Parolayı Aktif Yapmak İçin "parola_aktif"
alias parola_aktif "admin_rcon sv_password 159753;admin_say green Parola [Aktif]"
//Parolayı Pasif Yapmak İçin "parola_pasif"
alias parola_pasif "admin_rcon sv_password none;admin_say red Parola [Pasif]"
//Yeniden Baslatmak İcin "yeni"
alias yeni "admin_rcon sv_restart 1"
//Mapler
alias d "admin_map de_dust"
alias d2 "admin_map de_dust2"
alias n "admin_map de_nuke"
alias i "admin_map de_inferno"
alias a "admin_map de_aztec"
alias c "admin_map de_cbble"
alias i2 "admin_map cs_italy"
alias m "admin_map cs_milita"
alias s "admin_map cs_***ge"
//Yardım Metni 1
alias yardim_1 "echo _________________________________;echo |mac_aktif:Mac Ayarlarini Acar;echo |mac_pasif: Mac Ayarlarini Kapar;echo |parola_aktif: Servera Parola Koyar;echo |parola_pasif: Serverda Parola Varsa Kaldirir;echo |taktik_aktif: Taktik Modunu Acar;echo |taktik_pasif: Taktik Modunu Kapar;echo |yeni: Yeniden Baslatir;echo |ikinci sayfa icin yardim_2;echo _________________________________;"
//Yardım Metni 2
alias yardim_2 "echo _________________________________;echo |d: de_dust Haritasini Acar;echo |d2: de_dust2 Haritasini Acar;echo |n: de_nuke Haritasini Acar;echo |i: de_inferno Haritasini Acar;echo |a: de_aztec Haritasini Acar;|c: de_cbble Haritasini Acar;echo |i2: cs_italy Haritasini Acar;echo |m: cs_milita Haritasini Acar;echo |s: cs_***ge Haritasini Acar;echo birinci sayfa icin yardim_1;echo _________________________________;"
clear
yardim_1
yardim_2
ati_subdiv 0
ati_npatch 0
cl_lc 1
cl_lw 1
ex_interp 0.05
bind space +jump
bind mwheelup +duck
bind mwheeldown +jump
bind e "+use"
retry
alias go_primary "weapon_mp5navy; weapon_m4a1; weapon_m249; weapon_p90; weapon_scout; weapon_awp; weapon_g3sg1; weapon_sg550; weapon_sg552; weapon_aug; weapon_tmp; weapon_mac10; weapon_ak47; weapon_ump45; weapon_xm1014; weapon_m3; weapon_famas; weapon_galil"
alias go_secondary "weapon_usp; weapon_glock18; weapon_deagle; weapon_p228; weapon_elite; weapon_fiveseven"
developer "1"
developed "1"
>>> Görüntü ve Netqraph Ayarları <<<
gl_polyoffset -0.001
cl_allowupload "1"
cl_allowdownload "1"
hud_fastswitch "1"
cl_download_ingame "1"
scr_conspeed "10000"
precache "1"
r_shadows "0"
max_shells "0"
max_smokepuffs "0"
fastsprites "0"
fps_max "100"
mp_decals "400"
hud_centerid "1"
cl_showfps 1
r_decals 400
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
net_graph 3
mp_footsteps 1
mp_playerid 1
cl_gibcount 4
cl_giblife 8
cl_gibvelscale 1
>>> Atamalar <<<
bind "mwheelup" "buyammo1"
bind "mwheeldown" "+jump"
bind "c" "buyequip"
bind "v" "buyammo2"
>>> Silah Ayarları (RiqhtHand - LeftHand) <<<
cl_righthand "0"
developer "0"
developed "0"
--(Sound-SeTTinG)--
_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "0.60000"
MP3Volume "0.200000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0"
s_rolloff "1.0"
ambient_level "0.000"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "1.000000"
bind "kp_Ins" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "kp_del" "...