iyi cfg işte

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ekrem34

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26 Ocak 2011
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ekrem34
unbindall
bind "SPACE" "+jump ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "SHIFT" "+speed ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "CTRL" "+duck ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "TAB" "+showscores ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "ENTER" "+attack ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "ESCAPE" "cancelselect ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "SPACE" "+jump ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "0" "slot10 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "1" "slot1 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "2" "slot2 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "3" "slot3 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "4" "slot4 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "5" "slot5 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "6" "slot6 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "7" "slot7 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "8" "slot8 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "9" "slot9 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "b" "buy ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "a" "+moveleft; adjust_crosshair ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "d" "+moveright; adjust_crosshair ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "w" "+forward; adjust_crosshair ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "s" "+back; adjust_crosshair ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "c" "+voicerecord ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "e" "+use ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "k" "impulse 100 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "g" "drop ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "m" "chooseteam ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "o" "buyequip ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "q" "lastinv ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "r" "+reload ; ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "t" "impulse 201 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "u" "messagemode2 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "f" "radio3 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "x" "radio2 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "y" "messagemode ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "z" "radio1 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "`" "toggleconsole ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "~" "toggleconsole ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "UPARROW ; gl_spriteblend 0" "+forward ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "DOWNARROW" "+back ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "LEFTARROW" "+left ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "RIGHTARROW" "+right ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "ALT" "+strafe ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "CAPSLOCK" "gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "MOUSE1" "+attack ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; adjust_crosshair ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "MOUSE2" "+attack2 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "MOUSE3" "buyequip ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "MOUSE4" "slot5 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "MOUSE5" "slot4 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "." "buyammo2 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "," "buyammo1 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; gl_spriteblend 0 ; cl_bob 0 ; ex_interp 0 ; gamma 80"
bind "F3" "buy; menuselect 1; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 4;clmenu"
bind "F4" "buy; menuselect 4; menuselect 6;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;clmenu"
bind "F5" "buy; menuselect 4; menuselect 3;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "F6" "buy; menuselect 4; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "F7" "buy; menuselect 3; menuselect 1;buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "F8" "buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip; menuselect 4;buyequip; menuselect 5;buyequip; menuselect 3;buyequip; menuselect 3;buyequip; menuselect 7;buyequip; menuselect 6;clmenu"


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "999"
fps_modem "0"
adjust_crosshair
adjust_crosshair
adjust_crosshair

//////////////////Sağ el - Sol el\\\\\\\\\\\\\\\
bind "kp_Ins" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "kp_del" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"


//////////////////KP Aktifkiği\\\\\\\\\\\\\\\\\\\\\\
bind ] "exec kpbinds.cfg;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Yuklenmistir >>;developer 0;play fvox/activated"
bind [ "unbind kp_downarrow;unbind kp_5;unbind kp_uparrow;unbind kp_end;unbind kp_leftarrow;unbind kp_home;unbind kp_pgdn;unbind kp_rightarrow;unbind kp_pgup;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Deaktif >>;developer 0;play fvox/deactivated"

/ RATE //
bind "home" "fps_max 100;rate 12000;cl_rate 9999;cl_latency -61.000977;cl_updaterate 70;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe AyaRLaRI >>;developer 0;play fvox/activated"
bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe AyaRLaRI >>;developer 0;play fvox/activated"
bind "home" "fps_max 100;rate 12000.000521;cl_rate 9999;cl_latency -61.000977;cl_updaterate 34;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe AyaRLaRI >>;developer 0;play fvox/activated"
bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe AyaRLaRI >>;developer 0;play fvox/activated"

//BinD's//
bind "F5" "snapshot"
bind "MOUSE3" "+voicerecord"
bind "f" "+voicerecord"
bind "MOUSE3" +buy_equipment
bind "t" "bind mwheelup +duck;bind mwheeldown +jump;cl_bobup 0 cl_bob 0 cl_bobcyle 0"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "home" "fps_max 100;rate 12000;cl_rate 9999;cl_latency -61.000977;cl_updaterate 70;cl_cmdrate 40;cl_resend 2;cl_cmdbackup 51;cl_dmax 512;developer 1;echo .;echo ..;echo ...;echo << iNteRNeT RaTe AyaRLaRI >>;developer 0;play fvox/activated"
bind "pgup" "fps_max 120;rate 21001.0528;cl_rate 9999;cl_latency -29.0521;cl_updaterate 40.05;cl_cmdrate 400.05;cl_resend 1.5;cl_cmdbackup 2;cl_dmax 10240;developer 1;echo .;echo ..;echo ...;echo << Lan Game RaTe AyaRLaRI >>;developer 0;play fvox/activated"

_///SES AYARLARI///_
volume "0.5"
suitvolume "0.26000"
hisound "1.00000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"


_///GRAFIK AYARLARI///_
gamma "231"
texgamma "1"
brightness "3"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
max_shells "1"
max_smokepuffs "0"

_________________
(Fps AyARLaRı )

fps_max "101"
fps_modem "0"
rate "15000.00000"
fps_modem "0"
(((GRAPHIC AYARLARI)))
net_graph "0"
net_scale "0"
net_graphpos "0"
net_graphwidth "0"
///R_MODEL AYARLARI///

r_bmodelhighfrac "5.0"
r_drawviewmodel "1"
r_mmx "1"
r_mirroralpha "0"
r_decals "31.000"
r_dynamic "0"
r_lightmap "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wateralpha "0"

//CL_AYARLARI//
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0"
cl_timeout "999"
cl_cmdbackup "2"
cl_resend "2"
cl_rate "9999"
cl_updaterate "101"
cl_lw "10"
cl_lc "10"
cl_gg "2"
cl_dlmax "2"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "133"
cl_forwardspeed "99999"
cl_backspeed "99999"
cl_pitchspeed "99999"
cl_sidespeed "99999"
cl_upspeed "99999"
cl_yawspeed "99999"
cl_showfps "1"
cl_pitchup "89"
cl_pitchdown "89"
cl_dynamiccrosshair "0"
cl_latency "1"
cl_clockreset "1"
d_spriteskip "1"
_cl_autowepswitch "1"
cl_gaitestimation "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_minmodels "1"
cl_nopred "0"
cl_nosmooth "0"
cl_observercrosshair "0"
cl_righthand "1"
cl_showfps "1"
cl_solid_players "1"
cl_smoothtime "0.1"
cl_timeout "25000"
cl_vsmoothing "0"

((GL_AYARLARI))
gl_clear "0"
gl_spriteblend "0"
gl_keeptjunctions "1"
gl_zmax "0"
gl_alphamin "0"
gl_affinemodels "0"
gl_affinemodels "0"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_flipmatrix "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_overbright "0"
gl_polyoffset "0.1"
gl_palette_tex "0"
gl_round_down "10"
gl_smoothmodels "0"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_wateramp "0"
gl_ztrick "0"

(MOUSE HIZ AYARLARI)
sensitivity "3.0"
zoom_sensitivity_ratio "1.0"
m_pitch "0.022"
m_yaw "0.022"
m_filter "1"
joystick "0.000000"
fastsprites "0.000000"
//EX_AYARLARI//
ex_interp "0.05"
ex_minvelocity "0"
ex_correct "0"
ex_maxerrordistance "64"
ex_extrapmax "1.33"
//S_AYARLARI//

s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2"
s_distance "60"
s_doppler "0"
s_eax "0"
s_geometry "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "8"
s_numpolys "200"
s_polysize "0"
s_polykeep "0"
s_reflect "0"
s_reverb "0"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1"
s_usepvs "0"
s_verbwet "0.25"

((CONSOL AYARLARI))
scr_conspeed "999999999999999999999999"
console "1"
lookstrafe "0.000000"
lookspring "0.000000"
m_pitch "0.022000"
m_yaw "0.022"
m_forward "1"
m_side "0.6"
m_filter "0"
team ""
model "gordon"
skin "yellow"
topcolor "300"
bottomcolor "6"
hpk_maxsize "0"
viewsize "110.0000"
suitvolume "0.250000"
_snd_mixahead "0.1"
developer "1"
gunsmoke "0"

//HUD_AYARLARI//

hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_capturemouse "1"
hud_classautokill "1"
hud_centerid "1"
hud_deathnotice_time "2"
hud_drawhistory_time "5"
hud_draw "1"
hud_saytext_time "3"
hud_takesshots "0"

(SETINFO_AYARLARI)
setinfo "aim_headshot 99"
setinfo _pw "sanne"
(REOLAD )
alias +rela "r_drawviewmodel 1; +reload"
alias -rela "r_drawviewmodel 1; -reload"
bind "r" "+reload"

//C_AYARLARI//
c_maxpitch "headshot"//HEADSHOT
c_maxyaw "headshot"//HEADSHOT
c_minyaw "headshot"//HEADSHO
(KARISIK_AYARLAR)
bottomcolor "4"
topcolor "28"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
gl_dither "0"
loadas8bit "0"
lightgamma "2.5"
lookspring "0"
lookstrafe "0"
mp_decals "0"
max_shells "0"
max_smokepuffs "0"
precache "1"
snd_noextraupdate "1"
sv_aim "2"
sensitivity "1"
scr_conspeed "800012412412412412"
vid_d3d "0"
viewsize "120"
r_rainradius 0
r_rainsimulate 0
r_rainsplashpercentage 0
soundscape_fadetime 9999
soundscape_flush
cl_crosshairscale 1700
cl_crosshairusealpha 1
cl_crosshairalpha 10000

_snd_mixahead "0.1"
bgmvolume "0.000000"
hisound "1.00000"
loadas8bit "0.00000"
suitvolume "0.250000"
volume "1"
MP3Volume "0.200000"
s_eax "0.000000"
s_a3d "0.000000"
s_verbwet "0.25"
s_bloat "2.0"
s_numpolys "200"
s_polys
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000.0"
s_min_distance "8.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0"
s_rolloff "1.0"
ambient_level "0.000"
voice_scale "2.000000"
voice_enable "1"
voice_forcemicrecord "0.000000"
voice_modenable "1.000000"
ambient_level
bind "f" "+voicerecord"
violence_hblood 0.5

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "," "buyammo1 "
bind "." "buyammo2 "
bind "0" "slot10 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "[" "unbind kp_downarrow;unbind kp_5;unbind kp_uparrow;unbind kp_end;unbind kp_leftarrow;unbind kp_home;unbind kp_pgdn;unbind kp_rightarrow;unbind kp_pgup;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Deaktif >>;developer 0;play fvox/deactivated"
bind "]" "exec kpbinds.cfg;developer 1;echo .;echo ..;echo ...;echo << KP Tuslari Yuklenmistir >>;developer 0;play fvox/activated"
bind "`" "toggleconsole ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "c" "radio3 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "e" "+use"
bind "t" "+voicerecord ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "g" "drop ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "h" "+commandmenu"
bind "j" "r_drawviewmodel 0"
bind "f" "+voicerecord"
bind "l" "dwLs"
bind "m" "chooseteam ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ;bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "v" "buyequip ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "q" "lastinv ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "r" "+reload ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "t" "impulse 201 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2 ; ex_interp 0cl_bobcycle 0 ; ; gamma 80 ; gl_spriteblend 0 ; cl_bob 0"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "y" "messagemode ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "z" "radio1 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "~" "toggleconsole ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "DOWNARROW" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "LEFTARROW" "+left ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "RIGHTARROW" "+right ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "ALT" "+strafe ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "say [OANC v2] F1 TUSUNA BASTIM"
bind "F8" "say [OANC v2] F8 TUSUNA BASTIM"
bind "F9" "say [OANC v2] F9 TUSUNA BASTIM"
bind "F10" "say [OANC v2] F10 TUSUNA BASTIM"
bind "F11" "say [OANC v2] F11 TUSUNA BASTIM"
bind "F12" "say [OANC v2] F12 TUSUNA BASTIM"
bind "INS" "say [OANC v2] INS TUSUNA BASTIM"
bind "KP_LEFTARROW" "buy; menuselect 4; menuselect 6; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_END" "buyequip; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buy; menuselect 7; buyequip; menuselect 3; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_DOWNARROW" "buy; menuselect 3; menuselect 1; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_PGDN" "buy; menuselect 4; menuselect 3; buy; menuselect 4; menuselect 1; buyequip; menuselect 6; buyequip; menuselect 1; buy; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buy; menuselect 7; buyequip; menuselect 2; buy; menuselect 1; menuselect 3; buy; menuselect 7; wait;wait;wait;wait;slot10;wait;wait;wait;wait;slot10"
bind "KP_INS" "cl_righthand 0; echo << Silah sol ele alinmistir >>;play fvox/activated"
bind "KP_DEL" "cl_righthand 1; echo << Silah sag ele alinmistir >>;play fvox/activated"
bind "CAPSLOCK" "+speed ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack;adjust_crosshair;adjust_crosshairàdjust_crosshair"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+use ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "MOUSE4" "stopsound"
bind "MOUSE5" "+voicerecord"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101.0"
fps_modem "0"
crosshair "1"
gamma "3"
brightness "1"
con_color "255 300 255"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "0"
r_bmodelhighfrac "5.0"
mp_decals "0.000000"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "0"
gl_flipmatrix "0"
s_rolloff "1"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.300000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0.000000"
MP3Volume "0.200000"
_snd_mixahead "0.1"
name "stronq wrist's > Ra.#"
team "0"
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "25000.000000"
cl_updaterate "101"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_cmdrate "101"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.800"
m_filter "0.000000"
sensitivity "1.500000"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0"
_cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "_pw" "35131248502"
setinfo "lefthand" "1"
setinfo "_vgui_menus" "0"
setinfo "friends" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "nb_cn" "9"
setinfo "s" "67108863"
+mlook
+jlook

bind "ENTER" "impulse 101;say ;sendres;clear"
bind "ESCAPE" "cancelselect"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1;clear"
bind "2" "slot2"
bind "3" "slot3;clear"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "a" "+moveleft ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "b" "buy"
bind "c" "radio3 ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "d" "+moveright ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "space" "+jump"
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"
bind "space" "+jump"
bind "mouse3" "+jump"
bind "f" +voicerecord ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
net_graph "3"
bind "o" "buyequip"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "s" "+back ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "u" "messagemode2"
bind "f" "+voicerecord"
bind "w" "+forward ; ex_interp 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "e" "+use;timeleft"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack"
bind "PAUSE" "pause"
bind "l" "defusekit"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv;clear"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
//----------------------- MouSe -----------------------------//
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"// ______________
(OZEL_AYARLARIM)
name "cagrLLLLL"
setinfo _pw "sanne"
sensitivity "1"
zoom_sensitivity_ratio "1.0"
aimvec 2
aimvecparam 2.000000 4000.000000 0.010000 0.000000
aim 0aimspeed 1.2aimthru 0alive 1alive_method 0am_followmode 3am_interceptmode 0am_nade_dodge 2am_nade_mindist 400am_player_maxdist 60am_player_mindist 30antiscreenshot 1HeartBunny; init "1" "HeartBunny"
humaim1; init "aimr" "humaim0"
smooth1; init "aims" "smooth0"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_dark "1"
s_reverb "0"
precache "1"
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"
alias colt "rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3"
alias ak "rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3"

////AAAİİİMMM////
alias hspitch1 "alias hspitch hp1"
alias hspitch2 "alias hspitch hp2"
alias hp1 "m_pitch 0.022"
alias hp2 "m_pitch -0.022"
alias hspitchoff "m_pitch 0"
alias hslook "+lookup;wait;-lookup"
alias devon "developer 1"
alias devoff "developer 0"
alias n1 "echo Regular Mouse Mode"
alias n2 "echo Inverted Mouse Mode"
alias n3 "echo Hit F8 for Regular Mouse or hit F9 for Inverted Mouse Mode hit F10 for toggle of HeadShot"
alias n4 "echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89"
alias hson2 "bind i +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1"
alias hson3 "bind i +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2"
bind f10 hson2
alias ubf89 "unbind f8;wait;unbind f9"
alias imm "hspitch2;devon;n2;devoff;ubf89"
alias rmm "hspitch1;devon;n1;devoff;ubf89"
alias dn "devon;n3;n4;devoff"
alias rbf89 "bind f8 rmm;bind f9 imm;n3"
bind f8 rmm
bind f9 imm
dn

alias hsducktogoff "hsducktogoff2"
alias hsducktogoff2 "bind i -hson"
alias hsducktogoff3 "bind i -hsoff"
alias hsdto1 "alias hsducktogoff hsducktogoff2"
alias hsdto2 "alias hsducktogoff hsducktogoff3"
alias +hsducktog "bind i +hsoff"
alias -hsducktog "hsducktogoff"
alias +hsduck "+duck;+hsducktog"
alias -hsduck "-duck;-hsducktog"

alias +glock "+attack; wait; +attack2; wait"
alias -glock "-attack; wait; -attack2; wait; +attack2;wait;-attack2"
bind "z" "+glock"
acti
tog

alias +ck "+attack; wait; adjust_crosshair"
alias -ck "-attack; wait; adjust_crosshair"
alias xhairtoggle "ckon"
alias ckon "bind + +ck; speak on; alias xhairtoggle ckoff"

alias "start" "tog;speak On Activated Three two one;disconnect;later;fps_max "999";sv_voicequality "1";sv_voicecodec "voice_speex";sv_voiceenable "1";net_graph "3";net_graphpos "2";cl_showfps "1";hud_centerid "1";rate "9500.000";rate "9600.000";rate "9700.000";rate "9800.000";cl_latency "-90.0";cl_updaterate "20";cl_cmdrate "20";cl_lc "1";cl_lw "1";cl_download_ingame "0";cl_himodels "0.000000";cl_gaitestimation "1.000000";cl_timeout "999999";gl_overbright "0.000000";gl_keeptjunctions "0.000000";gl_round_down "1.000000";gl_playermip "2.000000";gl_flipmatrix "0";gl_monolights "0";max_shells "-1";max_smokepuffs "2";hisound "0.000000";loadas8bit "0.000000";setinfo "ghosts" "0.000000";mp_decals "0.000000";console "1.0";cl_resend 2;cl_rollangle 0;cl_sidespeed 9999;cl_smoothtime "0.1";cl_upspeed 400;cl_vsmoothing "0.05";cl_gibcount 0;cl_giblife 1;cl_cmdrate "10";cl_updaterate "10";cl_rate "999999999";cl_nosmooth "1";cl_pitchspeed 250;cl_hidefrags 1;cl_nolerp "0";cl_allow_download 1;cl_allowdownload 1;cl_allowupload 1;cl_bob 0;cl_bobcycle 0;cl_bobup 0;cl_nopred "1";cl_pred_fraction "0.5";cl_pred_link "0";cl_pred_maxtime "256";cl_predict_players "0";ex_extrapmax "1.2";ex_interp "0.02";gl_alphamin .999;gl_cull 1;gl_d3dflip 0;gl_keeptjunctions 0;gl_lightholes 0;gl_max_size 128;gl_polyoffset 1000;gl_picmip 1;gl_playermip 3;gl_round_down 10;gl_smoothmodels 0;gl_texsort 0;GL_TEXTUREMODE "GL_LINEAR";gl_wateramp 0;gl_ztrick 1;hud_centerid 1;lightgamma 1;max_shells 0;max_smokepuffs 0;mp_decals 10;precache 1;r_decals 200;r_dynamic 0;r_mirroralpha 0;r_mmx 1;r_shadows 0;rate 99999999999;scr_conspeed 10000;texgamma 2;uprate 4000;v_kickpitch 0;v_kickroll 0;v_kicktime 0;violence_ablood 0;violence_agibs 0;violence_hblood 0;violence_hgibs 0;echo ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>-----<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<";echo "Kiedy Juz Odpalisz na nowo Cs'a Zmiany Zaczna dzialac!"echo ">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>-----<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<";later;later;later;later;later;later;qq"

// tack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
ak47 1 10 1 0 0.05 0
ak47 2 20 0.25 0.35 0.05 0
ak47 3 50 0.15 0.45 0.05 4
ak47 4 999 0.07 0.4 0.05 52
aug 1 30 1 0 0.05 0
aug 2 60 0.25 0.35 0.05 0
aug 3 110 0.15 0.45 0.05 4
aug 4 999 0.05 0.43 0.2 12
awp 1 3 1 0 0.02 0
awp 2 5 1 0 0.04 16
awp 3 999 1 0 0.45 28
c4 1 999 1 0 0 2
deagle 1 999 0.01 0.01 0.02 0
elite 1 15 0.01 0.01 0.02 0
elite 2 999 0.07 0.15 0.05 0
fiveseven 1 999 0.01 0.01 0.02 0
flashbang 1 999 1 0 0 2
g3sg1 1 3 1 0 0.02 0
g3sg1 2 5 1 0 0.02 16
g3sg1 3 120 1 0 0.05 60
g3sg1 4 999 0.05 0.4 0.05 60
glock18 1 999 0.01 0.01 0.02 0
hegrenade 1 999 1 0 0 2
knife 1 3 1 0 0 0
knife 2 999 1 0 0.1 2
m249 1 45 1 0 0.05 0
m249 2 999 0.05 0.5 0.05 4
m3 1 999 1 0 0.2 0
m4a1 1 10 1 0 0.05 0
m4a1 2 20 0.25 0.35 0.05 0
m4a1 3 80 0.15 0.45 0.05 0
m4a1 4 999 0.07 0.4 0.05 4
mac10 1 40 1 0 0.05 0
mac10 2 120 0.35 0.25 0.04 0
mac10 3 999 0.11 0.25 0.05 4
mp5 1 40 1 0 0.05 0
mp5 2 120 0.45 0.25 0.05 0
mp5 3 999 0.11 0.25 0.05 4
---"
// automatic burst settings by bunny771
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are:
// 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
//
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0




//=========16/01/2008
alias "tex1" "gl_texturemode gl_linear_mipmap_nearest"
alias "tex2" "gl_texturemode gl_nearest_mipmap_nearest"
//___________________________________________________________________________________________________________________________,

ati_subdiv "0"
ati_npatch "0"
cl_shadows "0"
cl_weather "0"
hisound "0"
sensitivity "2"
zoom_sensitivity_ratio "1.50"
max_shells "-1"
max_smokepuffs "-1"
max_rubble "-1"
max_wallpuffs "-1"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
cl_cmdbackup "2"
cl_resend "6"
cl_dlmax "128"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "1"
ex_interp "0.05"
fps_max "100"
_cl_autowepswitch "0"
cl_corpsestay "0"
loadas8bit "1"
hud_saytext_time "2"
con_color "0+0+0"
voice_enable "0"
//___________________________________________________________________________________________________________________________,
cd_fps "1"
cd_sound "0"

fs_lazy_precache "1"
vid_wait "1"
fastsprites "1"
gl_dither "0"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
gl_keeptjunctions "0"
gl_d3dflip "1"
gl_lightholes "0"
gl_max_size "256"
gl_round_down "1"
gl_smoothmodels "0"
gl_texsort "0"
gl_wateramp "0"
gl_ztrick "1"
gl_picmip "0.4"
gl_playermip "4"
gl_cull "1"
gl_clear "0"
gl_spriteblend "3"
gl_flashblend "0"
d_spriteskip "0"
joystick "0"
precache "1"
r_decals "10"
r_dynamic "0"
r_mmx "1"
r_traceglow "0"
r_norefresh "0"
r_waterwarp "0"
r_mirroralpha "0"
r_shadows "0"
r_lightholes "0"
r_novis "0"
r_wateralpha "1"
r_lightmap "0"
r_detailtexturessupported "0"
r_detailtextures "0"
r_displayrefresh "100"
gl_flipmatrix "0"
gunsmoke "0"
direct "1"
cl_solid_players "1"
//game
_snd_mixahead "0.1"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_timeout "666"
cl_vsmoothing "0.05"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_modem "0"
gamma "3"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "10.000000"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""

spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "0"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "0"
voice_forcemicrecord "1"
voice_modenable "0"
voice_scale "2"
volume "2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
//___________________________________________________________________________________________________________________________,

//___________________________________________________________________________________________________________________________,
s_refgain 0.4
s_verbwet 0.25
s_distance 60
stuffcmds
//==========Kontrol Ayarları===========
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "capslock" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1"
con_color "123 456 789"
net_graph "0"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "9991"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
scr_connectmsn ShinG0
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.3"
suitvolume "0.25"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
cl_updaterate "80"
cl_lw "1"
cl_lc "1"
tracker "0"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_cmdrate "80"
cl_dynamiccrosshair "0"
lookstrafe "0"
lookspring "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "999"
cl_upspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
scr_conspeed "99999999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"

bind "k" "ak47"
bind "h" "m4a1"
bind "ü" "mp5"
bind "j" "deagle"
bind "F7" "usp"
bind "l" "defusekit"
bind "F5" "aug"
bind "F6" "sg552"
bind "p" "awp"
sensitivity 1
ex_interp 0.05
echo By.Ron!n
bind f9 retry

bınd mwheeldown "ç"
alias w wait
alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone; auto_jone;auto_
jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_ jone;auto_jone;
auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"
alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"
alias bhop.on "bind space +auto_jump;echo BunnyHop [ON];alias bhop.tog bhop.off"
alias bhop.off "bind space +jump;echo BunnyHop [OFF];alias bhop.tog bhop.on"
alias bhop.tog "bhop.off"
echo BunnyHop [ON]
bind space +auto_jump


bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+jump"
bınd mwheeldown +duck
//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"

çııÖÖçş// --------------- | KIKO Counter-Strike config.cfg | ---------------
// --------------- | VERSION B | --------------- only incredible changes will be published from now on
// --------------- | IMPORTANT !!! Leave the config.cfg write protected,if you remove it, HL will delete most commands and the layout ! | ---------------
// --------------- | connect to Counter-Strike with GameSpy or another tool . If you only use HL some commands wont work correctly | ---------------
// --------------- | settings like r_drawviewmodel or sensitivity wont be up to date in future cfg´s cause I change them often and everybody should find his own handling | ---------------
// --------------- | mouse sensitvity | ---------------
sensitivity "1" // sensitivity for normal weapons
zoom_sensitivity_ratio "1.2" // sensitivity for awp/aug/sig zoom = 3.3
// --------------- | name | ---------------

//name "[ FoToKoP! ] * T!TrETT!N"
// --------------- | connection settings | ---------------

rate "25000"
cl_latency "-44.000521"
cl_updaterate "101"
cl_cmdrate "101"
ex_interp 0.1

// --------------- | bindings | ---------------
unbindall
bind "TAB" "+showscores"
bind "ENTER" "snapshot"
bind "ESCAPE" "cancelselect"
bind "space" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "drop"
bind "d" "+moveright"
bind "f" "impulse 201"
bind "e" "+use"
bind "i" "showbriefing"
bind "m" "buyequip"
bind "n" "buyammo1;stopsound"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "chooseteam"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind p "timeleft"
bind , buyammo2



// --------------- | cl_settings | ---------------
cl_allowdownload "1" // no download
cl_allowupload "1" // no uploads
cl_backspeed "400"
cl_download_ingame "0"
cl_forwardspeed "400"
cl_gaitestimation "1.000000"
cl_himodels "0.000000"
cl_nopred "0"
cl_observercrosshair "1" // crosshair for HLTV in eye
cl_pitchdown "89"
cl_pitchup "89"
cl_rate "19999.666"
cl_showfps "1" // shows FPS
cl_solid_players "1"
cl_timeout "99999"
_cl_autowepswitch "1"
cl_dynamiccrosshair "0"

// --------------- | gl_settings | ---------------
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "0"
gl_max_size "512"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0" // quality of textures , 0=best , 5 =worst
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "1" // more blood,better contrast
gl_wateramp "0"
gl_ztrick "1"
// --------------- | r_settings | ---------------
r_decals "50"
r_drawviewmodel "1" // weapon model on(1)/off(0)
r_dynamic "0"
r_mirroralpha "0"
// --------------- | s_settings | ---------------
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2"
s_distance "60"
s_eax "0.000000" // EAX on(1)/off(0)
s_geometry "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "0"
s_polysize "0"
s_refdelay "4"
s_refgain "0.4"
s_reflect "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
s_verbwet "0.25"
// -------------- | HL Voice | ---------------
voice_enable "1" // HL Voice on(1)/off(0)
voice_modenable "1"
voice_scale "0.75"
voice_dsound "1"
// --------------- | m_settings | ---------------
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022" // reverse mouse off(+)/on(-)
m_filter "1.0" // m_filter for smooth mouse
// --------------- | other settings | ---------------
_snd_mixahead "0.1"
+mlook
bgmvolume "0.000000"
brightness "3"
con_color "123 456 789" // grey color console
console "1"
crosshair "1.000000"
developer "0"
fastsprites "0"
fps_max "110" // maximum of fps = 100
gamma "3"
graphheight "90"
hisound "1.000000" // high quality sound
hud_centerid "1"
hud_fastswitch "1"
loadas8bit "0.000000"
max_shells "0" // no shells for weapons
max_smokepuffs "0" // no puffs for weapons
mp_decals "30.000000"
net_graphpos "1"
net_graphwidth "140"
precache "1"
scr_conspeed "9999"
snd_noextraupdate "1"
suitvolume "0.250000"
viewsize "120.000000"

// --------------- | set_info | ---------------
setinfo "ah" "0.000000"
setinfo "dm" "0"
setinfo "ghosts" "0.000000"
setinfo "vgui_menus" "0"
cl_righthand 0
// ===================
// -[CSA*Blue.eu]- cs config eh :|
// ===================
// updated 17/9/01
unbindall
// ===================
// name [%FoToKoP!%]%*%T!TrETT!N
// ===================
bind "INS" "echo FazLa KurcaLama Lan **** SaLaqi Bozcan Simdi"
// ===================
// movement keys
// ===================
bind "SPACE" "+jump"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "+use"
//bind "f" "impulse 100"
bind "h" "bhop2"
bind "n" "nightvision"
bind "r" "+reload"
bind "s" "+back"
bind "t" "drop"
bind "w" "+forward"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
// ====================
// other keys
// ====================
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "b" "buy"
bind "i" "buyequip"
bind "k" "chooseteam"
bind "l" "buyammo2"
bind "o" "buyammo1"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "v" "timeleft; stopsound"
bind "F5" "snapshot"
bind "PAUSE" "pause"
bind "f" "weapon_flashbang"
bind "mouse4" "weapon_hegrenade"
// =================
// comm binds/radio
// =================
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
alias close "wait; wait; wait; slot10; wait; wait; wait; slot10; wait; wait; wait; slot10"
alias spotted "radio3; menuselect 2"
alias backup "radio3; menuselect 3"
alias position "radio3; menuselect 5"
bind z "spotted; say_team blue | enemy spotted | HOLD; close"
bind c "backup; say_team blue | enemy attacking my position | BACKUP; close"
bind ALT "position; say_team blue | in position; close"
// =================
// mouse
// =================
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "invnext"
m_pitch "-0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
hud_fastswitch "1"
sensitivity 4
+mlook
// =================
// gfx
// =================
fps_max 100
max_shells 1
max_smokepuffs 6
r_decals 10
mp_decals 10
fastsprites 0
cl_himodels 0
gl_dither "0"
gl_polyoffset "0.1"
gl_overbright "1"
gl_flipmatrix "0"
gamma "4.0"
brightness "2.5"
hud_centerid "2"
r_dynamic 1
gl_lightholes 0
hud_saytext_time 3
gl_spriteblend 1
crosshair 1
net_graph 3
// =================
// sound
// =================
s_eax 1
s_reverb 0
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
volume 0.7
suitvolume 0.25
hisound 1
bgmvolume 0
_snd_mixahead 0.070
// =================
// netcode
// =================
cl_updaterate "50"
cl_cmdrate "50"
cl_lc 1
cl_lw 1
cl_nosmooth "0"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_gaitestimation 1
cl_nopred 1
cl_timeout 10000
ex_interp 0.02
ex_maxerrordistance 0
ex_extrapmax "1.2"
rate 6300.2345
// =================
// misc
// =================
setinfo "lefthand" "0"
setinfo "ghosts" "0"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
cl_bob "0.5"
cl_bobup "0.01"
// ===================
// required stuff
// ===================
cl_download_ingame "0"
cl_allowdownload "0"
cl_allowupload "0"
gl_max_size "512"
gl_alphamin "0.25"
gl_monolights "0"
cl_solid_players "1"
cl_forwardspeed 400
cl_backspeed 400
// ===================
// bunny (swaps mouse3 between invnext and jump)
// ===================
alias "jumper" "+jump; wait; -jump; wait"
alias "hop" "jumper; jumper; jumper; jumper; jumper"
bind h bhop
alias +bhopattack "+attack"
alias -bhopattack "-attack;wait;wait;wait;wait;bhtest"
alias bhtest "bind mouse3 invnext;bind mouse1 +attack;bind h bhop; developer 1; echo BunnyHop | OFF; developer 0"
alias bhop "bind mouse3 hop; developer 1; echo bunnyhop | ON; developer 0;bind mouse1 +bhopattack;bind h bhop2"
alias bhop2 "bind mouse3 invnext; developer 1; echo bunnyhop | OFF; developer 0;bind mouse1 +attack;bind h bhop"
// ====================
// public play script :D
// ====================
alias remtext "developer 1; echo text | disabled; developer 0; hud_saytext_time 0; unbind y; unbind u; bind PGDN remtext"
alias rtrntext "hud_saytext_time 5; developer 1; echo text | enabled; developer 0; bind y messagemode; bind u messagemode2; bind PGUP rtrntext"
bind "PGUP" "rtrntext"
bind "PGDN" "remtext"

//==========Kontrol Ayarları===========
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "escape"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "k" "impulse 101"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "capslock" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack
console "1.0"
fps_max "101"
fps_modem "0.0"
crosshair "1.000000"
gamma "3.000000"
brightness "1"
con_color "123 456 789"
net_graph "0"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "9991"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "0"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0"
s_eax "0"
volume "0.3"
suitvolume "0.25"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
rate "25000"
cl_updaterate "80"
cl_lw "1"
cl_lc "1"
tracker "0"
cl_dlmax "128"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_cmdrate "80"
cl_dynamiccrosshair "0"
lookstrafe "0"
lookspring "0"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobcycle "0"
cl_forwardspeed "999"
cl_upspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
scr_conspeed "99999999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"

bind "k" "ak47"
bind "j" "m4a1"
bind "h" "mp5"
bind "t" "deagle"
bind "F7" "usp"
bind "l" "defusekit"
bind "F5" "aug"
bind "F6" "sg552"
bind "p" "awp"

sensitivity 1
ex_interp 0.05
bind f9 retry

bınd mwheeldown +jump
alias w wait
alias auto_jone "+jump;w;-jump;w;"
alias jaset " auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone; auto_jone;auto_
jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_jone;auto_ jone;auto_jone;
auto_jone"
alias auto_jump_s1 "auto_jspeed"
alias auto_jspeed "jaset"
alias +auto_jump "writecfg dude;fps_max 60;auto_jone;alias m_pitch auto_jump_s1;exec dude.cfg"
alias -auto_jump "alias m_pitch;"
alias bhop.on "bind space +auto_jump;echo BunnyHop [ON];alias bhop.tog bhop.off"
alias bhop.off "bind space +jump;echo BunnyHop [OFF];alias bhop.tog bhop.on"
alias bhop.tog "bhop.off"
echo BunnyHop [ON]
bind space +auto_jump


bind "KP_PLUS" "adjust_crosshair"
bind "mwheeldown" "+jump"
bind "space" "+jump"
//drawviewmodel
bind "KP_INS" "r_drawviewmodel 0 ; echo ---ON---"
bind "KP_DEL" "r_drawviewmodel 1 ; echo ---OFF---"
bind "mwheelup" "buyammo1"
bind "v" "buyammo2"
bind "c" "buyequip"
scr_connectmsg ""
developer "1"
echo "Configi Son DuzenLeyen dnx*"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"
echo "Configi Son DuzenLeyen dnx"

bind "=" "podbotmenu"
developer "0"
/////////////////////////ADJUSTMEN////////////////////////
setinfo
setinfo _vgui_menus 0
fps_max "110"
fps_modem "0.0"
crosshair "1.000000"
gamma "2.8.000000"
brightness "4.000000"
con_color "123 456 789"
net_graph "3"
net_graphwidth "192"
net_...
 
deneyin ve nbnin en iyi cfgsi hangisi görün
 
ßi cfg içine atsan daha güzel olurdu kardeş. paylaşım için ty.
 
Paylaşım için teşekkürler :)
 
Paylaşım için teşekkürler :)
 
Paylaşım için teşekkürler :)
 
Paylaşım için teşekkürler :)
 
Paylaşım için teşekkürler :)
 
Paylaşım için teşekkürler :)
 
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