Counter Strike Source Yüksek FPS Ayarları -2 !

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20
EXE RANK

Method

Fexe Kullanıcısı
Puanları 0
Çözümler 0
Katılım
5 May 2010
Mesajlar
30,484
Tepkime puanı
0
Puanları
0
Yaş
34
Method
Kod:
// _Set cl_ 
cl_allowdownload 1 
cl_allowupload 1 
cl_autohelp 0 
cl_autowepswitch 0 
cl_backspeed 400 
cl_class default 
cl_cmdbackup 2 
cl_cmdrate 101 
cl_crosshairalpha 210 
cl_crosshaircolor 4 
cl_crosshairscale 1 
cl_crosshairusealpha 1 
cl_drawshadowtexture 0 
cl_dynamiccrosshair 0 
cl_ejectbrass 0 
cl_forcepreload 1 
cl_c4dynamiclight 1 
cl_forwardspeed 400 
cl_idealpitchscale 0.8 
cl_interp 0.01 
cl_lagcomp_errorcheck 1 
cl_logofile "materials/vgui/logos/Spray_bullseye.... 
cl_observercrosshair 1 
cl_phys_props_enable 0 
cl_phys_props_max 0 
cl_radaralpha 200 
cl_radartype 1 
cl_ragdoll_physics_enable 0 
cl_rate 25000 
cl_righthand 1 
cl_scalecrosshair 1 
cl_show_bloodspray 1 
cl_show_splashes 0 
cl_showfps 2 
cl_showpluginmessages 1 
cl_smooth 0 
cl_soundfile sound/player/jingle.wav 
cl_spec_mode 3 
cl_team default 
cl_timeout 30 
cl_updaterate 101 
cl_upspeed 320 

// _Set m_ 
m_customaccel 0 
m_customaccel_exponent 1 
m_customaccel_max 0 
m_customaccel_scale 0.04 
m_filter 0 
m_forward 1 
m_mouseaccel1 0 
m_mouseaccel2 0 
m_mousespeed 1 
m_pitch 0.022000 
m_side 0.8 
m_yaw 0.022 

// _Set r_ 
r_3dsky 0 
r_avglight 0 
r_DispUseStaticMeshes 0 
r_aspectratio 0 
r_decal_cullsize 2 
r_decals 0 
r_dispfullradius 2 
r_drawlights 0 
r_drawmodelstatsoverlaymax 1.5 
r_drawmodelstatsoverlaymin 0.1 
r_drawrain 0 
r_drawparticles 0 
r_drawmodeldecals 0 
r_drawropes 0 
r_dynamic 0 
r_eyegloss 0 
r_eyemove 0 
r_cheapwaterend 1 
r_cheapwaterstart 1 
r_eyes 0 
r_eyeglintlodpixels 0 
r_eyegloss 0 
r_eyemove 0 
r_eyeshift_x 0 
r_eyeshift_y 0 
r_eyeshift_z 0 
r_eyesize 0 
r_lightaverage 0 
r_lightinterp 0 
r_lod 5 
r_modellodscale 0.1 
r_propsmaxdist 0 
r_rainradius 0 
r_rainsimulate 0 
r_rainsplashpercentage 0 
r_renderoverlayfragment 0 
r_rootlod 1 
r_WaterDrawReflection 0 
r_shadowmaxrendered -1 
r_shadowrendertotexture 0 
r_shadows 0 
r_teeth 0 
r_worldlightmin 1 
r_worldlights 1 
r_avglight 0 

// _Set net_ 
net_graph 0 
net_graphpos 1 
net_graphsolid 1 
net_scale 5 

// _Set sv_ 
sv_backspeed 0.6 
sv_forcepreload 0 
sv_log_onefile 0 
sv_logecho 1 
sv_logfile 1 
sv_logsdir logs 
sv_noclipaccelerate 5 
sv_noclipspeed 5 
sv_skyname sky_dust 
sv_specaccelerate 0 
sv_specnoclip 1 
sv_specspeed 0 
sv_unlockedchapters 1 
sv_voiceenable 1 
sv_watchentlist 0 

// _Set bot_ 
bot_traceview_extended 0 

// _Set mat_ 
mat_compressedtextures 1 
mat_bumpmap 0 
mat_vsync 0 
mat_clipz 0 
mat_fastnobump 1 
mat_forcedynamic 0 
mat_mipmaptextures 0 
mat_picmip 2 
mat_specular 0 
mat_trilinear 1 
mat_bloom 0 
mat_fastspecular 1 
mat_filterlightmaps 0 
mat_filtertextures 0 

// _Set fps_ 
fps_max 120 

// _Set violence_ 
violence_ablood 1 
violence_agibs 1 
violence_hblood 1 
violence_hgibs 1 

// _Set budget_ 
budget_averages_window 30 
budget_background_alpha 128 
budget_bargraph_background_alpha 128 
budget_bargraph_range_ms 16.6666666667 
budget_history_numsamplesvisible 100 
budget_history_range_ms 66.666666667 
budget_panel_bottom_of_history_fraction .25 
budget_panel_height 384 
budget_panel_width 512 
budget_panel_x 0 
budget_panel_y 50 
budget_peaks_window 30 
budget_show_averages 0 
budget_show_history 0 
budget_show_peaks 1 

// _Set ai_ 
ai_report_task_timings_on_limit 0 
ai_think_limit_label 0 

// _Set c_ 
c_maxdistance 200 
c_maxpitch 90 
c_maxyaw 135 
c_mindistance 30 
c_minpitch 0 
c_minyaw -135 
c_orthoheight 100 
c_orthowidth 100 

// _Set cam_ 
cam_command 0 
cam_idealdist 64 
cam_idealpitch 0 
cam_idealyaw 90 
cam_snapto 0 

// _Set cc_ 
cc_linger_time "1.0" 
cc_predisplay_time "0.25" 
cc_subtitles "0" 
cc_lang "" 


// _Set dsp_ 
dsp_dist_max 1440.0 
dsp_dist_min 0.0 
dsp_enhance_stereo 0 
dsp_slow_cpu 0 
dsp_volume 1.0 

// _Set hud_ 
hud_fastswitch 1 

// _Set joy_ 
joy_diagonalpov 0 
joy_forwardsensitivity -1 
joy_forwardthreshold 0.15 
joy_name joystick 
joy_pitchsensitivity 1 
joy_pitchthreshold 0.15 
joy_sidesensitivity -1 
joy_sidethreshold 0.15 
joy_wingmanwarrier_centerhack 0 
joy_wingmanwarrier_turnhack 0 
joy_yawsensitivity -1 
joy_yawthreshold 0.15 

// _Set mp_ 
mp_decals 0 

// _Set snd_ 
snd_duckerattacktime 0.5 
snd_duckerrelea_Setime 2.5 
snd_duckerthreshold 0.15 
snd_ducktovolume 0.55 
snd_mixahead 0.1 
snd_musicvolume 0.000000 
snd_pitchquality 1 

// _Set texture_ 
texture_budget_background_alpha 128 
texture_budget_panel_bottom_of_history_fr... .25 
texture_budget_panel_height 284 
texture_budget_panel_width 512 
texture_budget_panel_x 0 
texture_budget_panel_y 450 

// _Set voice_ 
voice_enable 1 
voice_forcemicrecord 1 
voice_modenable 1 
voice_scale 1 

// _Set vprof_ 
vprof_graphheight 256 
vprof_graphwidth 512 
vprof_unaccounted_limit 0.3 
vprof_verbose 1 

// _Set Others 
adsp_debug 0 
bgmvolume 1 
budget_show_history 0 
closecaption 0 
con_enable 1 
crosshair 1 
dsp_slow_cpu 1 
fog_enable 0 
fog_enable_water_fog 0 
func_break_max_pieces 15 
joystick 0 
lookspring 0 
lookstrafe 0 
muzzleflash_light 0 
npc_height_adjust 1 
rate 25000 
scene_showfaceto 0 
scene_showlook 0 
scene_showmoveto 0 
rope_smooth 0 
rope_wind_dist 0 
sensitivity 20 
skill 1 
spec_scoreboard 0 
suitvolume 0.25 
volume 0.5 

//set rates 
cl_interp 0 
cl_interpolate 0 
cl_lagcomp_errorcheck 1 
cl_cmdrate 101 
cl_updaterate 101 
cl_rate 20000 
cl_smooth 0 
rate 25000
 
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