Counter Strike Source Yüksek FPS Ayarları -1 !

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EXE RANK

Method

Fexe Kullanıcısı
Puanları 0
Çözümler 0
Katılım
5 May 2010
Mesajlar
30,484
Tepkime puanı
0
Puanları
0
Yaş
34
Method
Kod:
// _Set netcode settings_ 
// _adjusts hitboxes and netcode settings for optimal registration_ 
cl_cmdrate 101 
cl_interp 0.01 
cl_interpolate 1 
cl_lagcomp_errorcheck 1 
cl_lagcompensation 1 
cl_updaterate 101 
cl_smooth 0 
rate 25000 

// _Set graphics settings_ 
// _adjusts graphics settings to boost framerate_ 
cl_ejectbrass 0 // _disables shells flying out of guns_ 
cl_forcepreload 1 
cl_phys_props_enable 0 // _disables trash and cans etc_ 
cl_phys_props_max 0 // _disables trash and cans etc_ 
cl_radartype 1 // _solid radar_ 
cl_ragdoll_physics_enable 0 // _disables dead bodies_ 
cl_show_splashes 0 // _disables splashes when in water_ 
fps_max 101 // _caps FPS_ 
mat_bloom 0 
mat_bumpmap 0 // _disables bumpmapping_ 
mat_clipz 0 // _lowers water quality_ 
mat_fastnobump 1 // _faster bump mapping_ 
mat_fastspecular 1 // _fast specular lighting_ 
mat_mipmaptextures 1 // _texture quality decreases with distance_ 
mat_picmip 2 // _lower texture quality--set between 0 and 2_ 
mat_specular 0 // _disables specular lighting_ 
mat_trilinear 0 // _disables trilinear filtering_ 
mp_decals 50 // _how many bullets etc will be shown_ 
muzzleflash_light 0 // _disables muzzleflash_ 
r_avglight 0 // _disables average lighting_ 
r_cheapwaterend 1 // _worse water rendering_ 
r_cheapwaterstart 1 // _worse water rendering_ 
r_decal_cullsize 2 // _lower texture quality at distance_ 
r_decals 0 // _disables player sprays_ 
r_dispfullradius 2 
r_drawdetailprops 0 
r_drawmodeldecals 0 // _disables decals on models_ 
r_dynamic 0 
r_eyes 0 // _removes eyes from player models_ 
r_lightaverage 0 // _disables average lighting_ 
r_lightinterp 0 
r_lod 5 // _adjusts model quality--set between -5 and 5_ 
r_propsmaxdist 100 // _lower object fading distance_ 
r_RainSplashPercentage 0 // _disables rain splashes_ 
r_renderoverlayfragment 0 
r_rootlod 2 // _lower overall game detail level_ 
r_shadows 0 // _disables shadows (not recommended)_ 
r_teeth 0 // _removes teeth from player models_ 
r_waterforceexpensive 0 // _disables high-quality water_ 
rope_averagelight 0 // _disables average lighting on ropes_ 
rope_smooth 0 // _disables antialiasing on ropes_ 
rope_subdiv 0 
rope_wind_dist 0 // _disables wind effects on ropes_ 

// _Set processing settings_ 
// _transfers load from GPU to CPU to boost performance 
r_3dnow 1 
r_mmx 1 
r_sse 1 
r_sse2 1 

// _Set audio settings_ 
// _increases audio performance and quality_ 
snd_mixahead .1 // _mixes sound ahead to reduce stuttering_ 
soundscape_fadetime 9999 // _helps lower background noise_ 
soundscape_flush // _helps lower background noise_ 

// _Set violence settings_ 
// _increases blood to help you see hits better_ 
violence_ablood 1 
violence_agibs 1 
violence_hblood 1 
violence_hgibs 1 

// _Other settings_ 
budget_show_history 0 
cl_crosshairalpha 999 
cl_crosshairusealpha 1 
jpeg_quality 100 
sv_forcepreload 1
 
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