İşTe o Beklenen ConfiG 0JLeRanq%'~|~'%FarqueS`C cfg

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hasankuzal

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24 Ocak 2010
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hasankuzal
[FONT='century ***hic']EveT arkadaşlar işte o beklenen cfg geldi hotfilede yetkim olmadığı için cfg nin içini burda paylaşacağım.Fazla lafa gerek yok deagle HS m4a1 HS awp AIM ak47 HS Cfg yoğun istek üzerine paylaşacağım S e L F ! s H ı bilen warsa eminim benide tanır şifreler aşağıda [/FONT]Powered By veLycAn.^ [!] [!]

<Copyright 2010 June> <Gold Cfg.>



Animeou.net | Madara.



Madara CFG


Madara CFG


mdl clear_models


mdl new GSG9\gsg9.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new SAS\sas.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new arctic\arctic.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new gign\gign.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new guerilla\guerilla.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new leet\leet.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


mdl new terror\terror.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 19 0 0
mdl add_spot 9 0 0
mdl add_spot 42 43 0.5
mdl add_spot 48 49 0.5


mdl new urban\urban.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5


// This sets up rotation :) // You can add up to 20 entries here!
rot_addalias 1 UNI-T6a
rot_addalias 2 UNI-T6b
rot_addalias 3 UNI-T6c
rot_addalias 4 UNI-T6d
rot_addalias 5 UNI-T6e
rot_reset


____________________________________________________________________________________
‹Sound ControLs›
____________________________________________________________________________________
s_eax "1"
s_a3d "1"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_polysize "1000000000000"
s_polykeep "1000000000"
s_refdelay "4"
s_refgain "0.4"
s_leafnum "0"
s_max_distance "100000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"


ambient_level "0"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1


// Clients Paketi
aim 1
d_spriteskip "99"
model "gordon"
contimes "2"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_gg "0"
cl_lc "1"
cl_lw "1"
cl_himodels "0"
cl_radartype "1"
cl_resend "2"
cl_observercrosshair "1"
cl_movespeedkey "0.52"
cl_minmodels "0"
cl_nopred "0"
cl_download_ingame "0"
cl_allowdownload "1"
cl_allowupload "0"
cl_timeout "999"
cl_idealpitchscale "0.8"
cl_corpsestay "180"
cl_dynamiccrosshair "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_righthand "1"
cl_gaitestimation "1"
cl_logocolor "#Valve_Blue"
cl_logofile "skull"
cl_vsmoothing "0.05"
cl_crosshair_size "0"
cl_crosshair_translucent "0"
_cl_autowepswitch "1"
cl_showevents "1"
drawradar




//Hız Paketi
cl_forwardspeed "999"
cl_backspeed "999"
cl_upspeed "999"
cl_sidespeed "9999"
cl_pitchspeed "0"
cl_sidespeed "999"
cl_yawspeed "999"




// Rate
rate "25000"
cl_rate "9999.99999"
cl_cmdrate "101"
cl_updaterate "101"
cl_cmdbackup "2"
cl_dlmax "256"
fps_max "101"
fps_modem "0"
ex_interp "0.01"
ex_extrapmax "2"
developer "999999999"
fakelag "0"
fakeloss "0"
wait
developer "1"


//Mouse Paketi
sensitivity "6"
zoom_sensitivity_ratio "1.5"
m_side "0.8"
m_pitch "0.022000"
m_yaw "0.022"
m_filter "0"
joystick "0"


lookstrafe "0.000000"
lookspring "0.000000"
precache "1"


//Graphic Paketi
vid_d3d "0"
ati_subdiv "0"
ati_npatch "0"
gl_zmax "8192"
gl_keeptjunctions "0"
gl_dither "1"
gl_dynamic "0"
gl_d3dflip "0"
gl_max_size "128"
gl_texsort "1"
gl_ztrick "1"
gl_wateramp "0"
gl_spriteblend "0"
gl_smoothmodels "0"
gl_cull "1"
gl_overbright "0"
gl_affinemodels "0"
gl_picmip "0.75"
gl_polyoffset "999999"
gl_lightholes "1"
gl_monolights "1"
gl_palette_tex "0"
gl_clear "0"
gl_texturemode GL_LINEAR_MIPMAP_NEAREST


//Ex Paketi
ex_maxaccel "2000"
ex_maxspeed "750"
ex_minvelocity "0"
ex_correct "0"
ex_maxerrordistance "64"


hs_mode 1


//hs_body 1 2 3 4 5 6 7


hs_body 2 3 4 5


//Others
name " "
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
aimfov "9999"
spec_pip "0"
sv_cheats "0"
skin ""
team ""
reconnect
hpk_maxsize "0"
topcolor "30"
bottomcolor "6"
default_fov "90"
viewsize "110"
scr_conspeed "31623162"
scr_centertime "1.5"
fastsprites "1"
con_notifytime "0"
wait
con_notifytime "4"
gunsmoke "0"


//Hud Paketi
sv_clienttrace "999999999999999999"
sv_clipmode "999"
//setinfo "aim_headshot" "50"
precache "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_classautokill "1"
hud_capturemouse "1"
hud_takesshots "0"
hud_deathnotice_time "3"
hud_drawhistory_time "0.3"
hud_saytext_time "3"

//Headshot Paketi
c_maxdistance "200.0"
c_maxpitch "90.0"
c_maxyaw "135.0"
c_mindistance "30.0"
c_minpitch "0.0"
c_minyaw "-135.0"


// R_models Paketi
r_bmodelhighfrac "5.0"
r_novis "0"
r_speeds "0"
r_drawviewmodel "1"
r_bmodelhighfrac "5.0"
r_dynamic "0"
r_lightmap "1"
r_fullbright "1"
r_decals "10"
r_glowshellfreq "0"
r_mmx "1"
r_shadows "0"
r_mirroralpha "0"
r_wateralpha "0"
r_traceglow "0"
r_drawentities "1"
mp_decals "300"
impulse 666
impulse 197
impulse 100
max_shells "10"
max_smokepuffs "10"


//Kan Paketi
impulse 102
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"


//Parlaklık
brightness "31337"
gamma "31337"
lambert "-1.5"
texgamma "0"


//FPS VS İstatistik
graphheight "30"
net_graph "3"
net_graphwidth "105"
net_scale "5"
net_graphpos "1"




=========================( Auto Recoil )=========================


//Auto Recoil
recoil_usp "recoil 1.3;nospread 2"
recoil_glock18 "recoil 1.3;nospread 2"
recoil_deagle "recoil 1.3;nospread 2"
recoil_p228 "recoil 1.3;nospread 2"
recoil_elite "recoil 1.3;nospread 2"
recoil_fiveseven "recoil 1.3;nospread 2"
recoil_xm1014 "recoil 1.3;nospread 2"
recoil_m3 "recoil 1.3;nospread 2"
recoil_mp5 "recoil 1.3;nospread 2"
recoil_tmp "recoil 1.2;nospread 2"
recoil_p90 "recoil 1.2;nospread 2"
recoil_mac10 "recoil 1.2;nospread 2"
recoil_ump45 "recoil 1.2;nospread 2"
recoil_ak47 "recoil 1.9;nospread 2"
recoil_sg552 "recoil 1.8;nospread 2"
recoil_m4a1 "recoil 1.74;nospread 2"
recoil_galil "recoil 1.2;nospread 2"
recoil_famas "recoil 1.2;nospread 2"
recoil_aug "recoil 1.7;nospread 2"
recoil_scout "recoil 1.2;nospread 2"
recoil_awp "recoil 1.3;nospread 2"
recoil_g3sg1 "recoil 1.2;nospread 2"
recoil_qsforum "recoil 2;nospread 2"
recoil_sg550 "recoil 1.2;nospread 2"
recoil_m249 "recoil 1.7;nospread 2"
recoil_knife "recoil 1.2;nospread 2"
recoil_tactical "recoil 1.3;nospread 2"
recoil_flashbang " "
recoil_hegrenade " "
recoil_smokegrenade " "
recoil_c4 " "


"*" "Anti-Recoil"
{
}
{
"*" "Mouse 1" "bind mouse1 +attack"
"*" "Mouse 2" "bind mouse2 +attack"
"*" "Mouse 3" "bind mouse3 +attack"
"*" "Reset Mouse 1" "bind mouse1 +attack"
"*" "Reset Mouse 2" "bind mouse2 +attack2"
"*" "Reset Mouse 3" "unbind mouse3"
}
{
"*" "Weak" "cl_pitchspeed 1.0"
"*" "Medium" "cl_pitchspeed 2.5"
"*" "Strong" "cl_pitchspeed 3.5"
}
{
"*" "Deagle Ownage" "cl_pitchspeed 1.1"
"*" "MP5 Ownage" "cl_pitchspeed 1.4"
"*" "P90 Ownage" "cl_pitchspeed 1.9"
"*" "AK-47 Ownage" "cl_pitchspeed 2.7"
"*" "M4A1 Ownage" "cl_pitchspeed 2.2"
"*" "M249 Ownage" "cl_pitchspeed 1.4"
}
{
"*" "Recoil 1.0" "cl_pitchspeed 1.0"
"*" "Recoil 1.5" "cl_pitchspeed 1.5"
"*" "Recoil 2.0" "cl_pitchspeed 2.0"
"*" "Recoil 2.5" "cl_pitchspeed 2.5"
"*" "Recoil 3.0" "cl_pitchspeed 3.0"
"*" "Recoil 3.5" "cl_pitchspeed 3.5"
"*" "Recoil 4.0" "cl_pitchspeed 4.0"
"*" "Recoil 4.5" "cl_pitchspeed 4.5"
"*" "Recoil 5.0" "cl_pitchspeed 5.0"
"*" "Recoil 5.5" "cl_pitchspeed 5.5"
"*" "Recoil 6.0" "cl_pitchspeed 6.0"
}
{
"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"
}
recoilSw_usp "recoil 0.27"
recoilSw_glock18 "recoil 0.25"
recoilSw_deagle "recoil 0.16"
recoilSw_p228 "recoil 0.37"
recoilSw_elite "recoil 0.39"
recoilSw_fiveseven "recoil 0.42"
recoilSw_xm1014 "recoil 1.8"
recoilSw_m3 "recoil 1.83"
recoilSw_mp5 "recoil 1.6892"
recoilSw_FamaS "recoil 1.32"
recoilSw_tmp "recoil 1.66"
recoilSw_p90 "recoil 1.709"
recoilSw_mac10 "recoil 1.71"
recoilSw_ump45 "recoil 1.72"
recoilSw_ak47 "recoil 1.710201"
recoilSw_sg552 "recoil 1.739"
recoilSw_m4a1 "recoil 1.62"
recoilSw_aug "recoil 1.718"
recoilSw_scout "recoil 1.7"
recoilSw_awp "recoil 1.77"
recoilSw_g3sg1 "recoil 0.018"
recoilSw_sg550 "recoil 0.027"
recoilSw_m249 "recoil 1.82"
recoilSw_knife "recoil 0.282"
recoilSw_flashbang "recoil 1.282"
recoilSw_hegrenade "recoil 1.282"
recoilSw_smokegrenade "recoil 1.282"
recoilSw_c4 "recoil 0.0"
recoilSw_tactical "recoil 0.282"
recoilSw_ "recoil 0.302"

vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"

================ No Recoil + Aim Codes Finished.# ===============


// Ping Aiming
alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt * ÇaÇa: HEAD Ping 0-149 *"
alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt * ÇaÇa: HEAD Ping 150-249 *"
alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt * ÇaÇa: HEAD Ping 250-349 *"
alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6"
alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4"
alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8"
alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7"
alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt * ÇaÇa: HEAD Ping 350-400+ *"




================ Ping Aiming Finished.# ===============


//*******.com//
alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 23 6 4;"
alias LastvecDu ";avadd 1 26 6 4;"
alias LastvecJu ";"
alias LastvecOp "jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 22.8 4.8 1.4;"
alias LastvecDu ";avadd 1 28.9 4.7 3.7;"
alias LastvecJu ";avadd 2 12.1 6.8 3.8;"
alias LastvecOp "jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias LastvecSt ";avadd 0 22.47 6.73 2.16;"
alias LastvecDu ";avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;"
alias LastvecJu ";avadd 2 16.53 8.56 2.41;"
alias LastvecOp "jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;"
alias LastvecEx "avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded."


alias colt-a "avadd 0 20.76 6.89 4.02"
alias colt-b "avadd 1 25.7 4.56 4.5"
alias coltsetup "recoil 1.65;txt |[ CoLt ]|"
alias coltvec "avclear;colt-a;colt-b;coltsetup"


alias aug-a "avadd 0 21.12 5.85 3.29"
alias aug-b "avadd 1 25.77 4.32 4.49"
alias augsetup "recoil 1.55;txt |[ Aug ]|"
alias augvec "avclear;aug-a;aug-b;augsetup"


alias ak47-a "avadd 0 19.9 7.321 3.295"
alias ak47-b "avadd 1 26.54 3.21 4.78"
alias aksetup "recoil 1.85;txt |[ Ak-47 ]|"
alias akvec "avclear;ak47-a;ak47-b;aksetup"


// Finished.# //


//SilentWalk by *******.com
alias fasted1 "d1;echo FastWalking: Enabled;d9"
alias fasted0 "d1;echo FastWalking: Disabled;d9"
alias wwclwed1 "d1;echo AntiWWCL Walking: Enabled;d9"
alias wwclwed0 "d1;echo AntiWWCL Walking: Disabled;d9"
alias wwclw_0 "bind shift +swalk;alias wwclw_ echo wwclw_ is : 0;alias wwclw_t wwclw_1;alias wwclwstatus wwclwed1"
alias wwclw_1 "bind shift +wwclswalk;alias wwclw_ echo wwclw_ is : 1;alias wwclw_t wwclw_0;alias wwclwstatus wwclwed0"
alias fastwalk_1 "ex_maxspeed 999999;wait;ex_maxaccel 999999;wait;cl_movespeedkey 0.52;alias fastwalk_ echo fastwalk_ is : 1;alias fastwalk_t fastwalk_0;alias faststatus fasted1"
alias fastwalk_0 "ex_maxspeed 750;wait;ex_maxaccel 2000;wait;cl_movespeedkey 0.52;alias fastwalk_ echo fastwalk_ is : 0;alias fastwalk_t fastwalk_1;alias faststatus fasted0"
alias +wwclswalk "+speed"
alias -wwclswalk "-speed"
alias +swalk "fastwalk_0;+speed"
alias -swalk "fastwalk_1;-speed"
bind shift "+swalk"
alias walkview "swalkon"
alias swalkon "bind shift +swalk;echo Silent Walk : Enabled !;alias walkview swalkoff"
alias swalkoff "bind shift +speed;echo Silent Walk : Disabled !;alias walkview swalkon"
//END Of Silentwalk by *******.com


/Aiming Aliases
alias +$nonup "+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown"
alias -$nonup "-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown"
alias +$spread "-mlook;$w;$nospread"
alias -$spread "+mlook;$w;$nospread"
alias +$koraim "+attack;+attack;+attack;-attack;+attack"
alias -$koraim "-attack"
alias +$nxshotsil "+$koraim;impulse 100"
alias -$nxshotsil "-$koraim;impulse 100"
alias +$nxhead "+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim"
alias -$nxhead "-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim"
alias +$nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -$nxhead2 "+mlook;wait;-attack"
alias +$nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"
alias -$nxmasta "+mlook;wait;-attack"
alias +$nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -$nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +$setsens "sensitivity 1.0"
alias -$setsens "sensitivity 5.0"
alias +$nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack"
alias -$nxaim "-attack"
alias $naimac "$naim;bind del $naimkapa;$d1;echoContinius Firing Enabled;$d0"
alias $naimkapa "$anaim;bind del $naimac;$d1;echoContinius Firing Disabled;$d0"
alias $naim +attack
alias $anaim -attack
alias $bnaimac "$bnaim;bind end $bnaimkapa;$d1;echoContinius Special Attack Enabled;$d0"
alias $bnaimkapa "$abnaim;bind end $bnaimac;$d1;echoContinius Special Attack Disabled;$d0"
alias $bnaim +attack2
alias $abnaim -attack2
alias $*******on "bind mouse1 +$koraim ;bind ins $*******off"
alias $*******off "bind mouse1 +attack ;bind ins $*******on"


// ******* INC's -[SiG]- 3.8
alias incss "avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68"
alias incxss "avclear;incss;recoil 1.62;#f0rumqs -[SiG]- VeR 3.8"


//INC colt
alias inccc "avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66"
alias incxxx "avclear;inccc;recoil 1.53;#f0rumqs -[COLT]- VeR 3.9"


// ******* INC's -[SiG]- 3.9
alias incsss "avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70"
alias incxsss "avclear;incsss;recoil 1.62;#f0rumqs -[SiG]- VeR 3.9"


// ******* INC's -[COLT]-4.0
alias incc4 "avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66"
alias incxc4 "avclear;incc4;recoil 1.53;#f0rumqs -[COLT]-VeR 4.0"


// ******* INC's -[SiG]- 4.0
alias inc4 "avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70"
alias incxs4 "avclear;inc4;recoil 1.62;#f0rumqs -[SiG]- VeR 4.0"


// ******* INC's -[AK]- 3.0
alias incak "avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96"
alias incakk "avclear;incak;recoil 1.83;#f0rumqs -[AK]- VeR 3.0"


// ******* INC's -[AK]- 3.1
alias incakk "avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56"
alias incakkk "avclear;incakk;recoil 1.83;#f0rumqs -[AK]- VeR 3.1"


// ******* INC's -[SiG]- 4.1
alias inc44 "avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60"
alias incxss4 "avclear;inc44;recoil 1.62;#f0rumqs -[SiG]- VeR 4.1"


// ******* INC's -[COLT]-4.1
alias iincc4 "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias incxxc4 "avclear;iincc4;recoil 1.53;#f0rumqs -[COLT]-VeR 4.1"


// ******* INC's -[COLT]-6.1
alias cleo "avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56"
alias cleos "avclear;cleo;recoil 1.53;#f0rumqs -[COLT]-VeR 6.1"


// ******* INC's -[MuLti-VeC]-6.1
alias Light "avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424"
alias Holy "avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424"
alias Liminality "avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#f0rumqs -[MuLti-VeC]-6.1"


// ******* INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#f0rumqs -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE *******.com"


// ******* INC's -[MuLti-VeC]-6.1 er
alias rage "avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56"
alias inkaol "avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69"
alias aimrage "avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#f0rumqs -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE"




//vector switch
alias vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
alias vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
alias vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
alias vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
alias vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
alias vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
alias vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
alias vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"


//Anti-Recoil
alias dev1 "developer 1"
alias dev0 "developer 0"
alias att "+attack"
alias +on "+attack; +lookdown"
alias -on "-attack; -lookdown"
alias em ""
alias antion "bind kp_downarrow antioff; wait; bind mouse1 r0; wait; bind = r0; wait; bind - r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo Anti-Recoil ENABLED;developer 999999999"
alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_downarrow antion; wait; dev1; echo Anti-Recoil DISABLED;developer 999999999"


bind kp_rightarrow "antion"
bind kp_leftarrow "antioff;bind = podbotmenu"


//+attack2 script
alias +att2 "#+attack2"
alias -att2 "#-attack2"


//Aimthru 1
alias +thrushoot "aimthru 1;#+attack"
alias -thrushoot "aimthru 0;#-attack"


//Aimthru 2 W/ shoot
alias +thru "aimthru 1;"
alias -thru "aimthru 0;"


//Xqz2 style
alias +doaim "aim 1"
alias -doaim "aim 0"


// hlh style
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 0"


// csg style
alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0"
alias -csgaim "later 0.01 #-attack"


// DavVv style
alias +doshootnoaim "davbot 0;#wait;#+attack"
alias -doshootnoaim "#-attack; davbot 1"


//Hitbox on/off
alias hitbox_on "avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off"
alias hitbox_off "hitboxaim 0;alias hitbox_s hitbox_on"
hitbox_on


//Hitbox Head
alias FuriousM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;"
alias FuriousAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;"
alias FuriousSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;"
alias FuriousAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;"
alias FuriousGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;"
alias FuriousScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;"
alias FuriousAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;"
alias FuriousShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;"
alias FuriousMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;"
alias FuriousGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;"
alias FuriousFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;"


alias +lkdn "+lookdown"
alias -lkdn "-lookdown"
alias norec "cl_pitchspeed 6; cl_bob 0; cl_bobcycle 0; cl_bobup 0"
alias +alpha "norec; +lkdn; +attack"
alias -alpha "-lkdn; -attack"


alias rec_on "bind mouse1 +alpha"
alias rec_off "bind mouse1 +attack"
crosshair "1"


//Hitbox Head (reverse aiming)
alias invFuriousM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;"
alias invFuriousAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;"
alias invFuriousSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;"
alias invFuriousGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;"
alias invFuriousScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;"
alias invFuriousAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;"
alias invFuriousShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;"
alias invFuriousMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;"
alias invFuriousGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;"
alias invFuriousFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;"




// GSAIM FOR DEAGLE
alias DEAG1 "avadd 0 20 10.1 0;"
alias DEAG2 "avadd 1 26.5 3 -1;"
alias DEAG3 "avadd 2 20 10.5 4;"
alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
alias DEAG5 "avadd 4 30.25 3.75 -2;"
alias DEAG6 "avadd 5 10.75 10.75 0.5;"
alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"


// GSAIM FOR M4A1
alias M4A11 "avadd 0 21 10.1 0;"
alias M4A12 "avadd 1 23 4 4.5;"
alias M4A13 "avadd 2 20 7 6;"
alias M4A14 "avadd 3 20.75 6.5 2.1;"
alias M4A15 "avadd 4 27 4.25 3.5;"
alias M4A16 "avadd 5 11.5 8 2.5;"
alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"


// GSAIM FOR AK47
alias AK471 "avadd 0 20 10.1 0;"
alias AK472 "avadd 1 25.25 1.5 3;"
alias AK473 "avadd 2 22.5 7.25 4.25;"
alias AK474 "avadd 3 22.5 3 2.25;"
alias AK475 "avadd 4 29 1.5 2.25;"
alias AK476 "avadd 5 14 4 3;"
alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"


// GSAIM FOR USP
alias USP1 "avadd 0 21 10.1 0;"
alias USP2 "avadd 1 26.5 3 -1;"
alias USP3 "avadd 2 20 7 4;"
alias USP4 "avadd 3 20.25 9.5 -1.5;"
alias USP5 "avadd 4 30.25 3.75 -2;"
alias USP6 "avadd 5 10.75 10.75 0.5;"
alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"


// GSAIM FOR GLOCK
alias GLOCK1 "avadd 0 21 10.1 0;"
alias GLOCK2 "avadd 1 26.5 3 -1;"
alias GLOCK3 "avadd 2 20 7 4;"
alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
alias GLOCK5 "avadd 4 30.25 3.75 -2;"
alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"


// GSAIM FOR MP5
alias MP51 "avadd 0 21 10.1 0;"
alias MP52 "avadd 1 24 2.25 4.5;"
alias MP53 "avadd 2 20 7.5 5.5;"
alias MP54 "avadd 3 21 7 1.5;"
alias MP55 "avadd 4 29 2.5 3;"
alias MP56 "avadd 5 13.5 7.5 2.5;"
alias gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"


//L08 Settings [+No Recoil+]
;alias R.W4|T.1 "wait"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.3 "R.W4|T.2;R.W4|T.1"
;alias R.W4|T.4 "R.W4|T.2;R.W4|T.2"
;alias R.W4|T.5 "R.W4|T.2;R.W4|T.2;R.W4|T.1"
;alias R.W4|T.7 "R.W4|T.5;R.W4|T.2"
;alias R.W4|T.8 "R.W4|T.5;R.W4|T.3"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;R.R3C0I|_AK.16.2"
;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
;alias R.R3C0I|_AK.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_AK.16.3.1"
;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.3 "+left;R.W4|T.7;-left;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7; R.R3C0I|_AK.16.3.3.3"
;alias R.R3C0I|_AK.16.3.3.3 "+left;R.W4|T.7;-left;+right;R.W4|T.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;R.R3C0I|_AK.16.5"
;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15"
;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
;alias R.R3C0I|_AK.16.16 "bind mouse1 +attack;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.15"




alias "lO8_mwheelup_standard" "+jump; wait; -jump"
alias "lO8_mwheeldown_standard" "+jump; wait; -jump"
alias "lO8_famas_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 80; alias lO8_pitch_1.0 fps_max 85; alias lO8_pitch_1.5 fps_max 90; alias lO8_pitch_2.0 fps_max 95; alias lO8_pitch_2.5 fps_max 95; lO8_famas_settings_"
alias "lO8_famas_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_famas_settings__"
alias "lO8_famas_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_galil_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_galil_settings_"
alias "lO8_galil_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_galil_settings__"
alias "lO8_galil_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_m4a1_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 70; alias lO8_pitch_1.0 fps_max 75; alias lO8_pitch_1.5 fps_max 80; alias lO8_pitch_2.0 fps_max 85; alias lO8_pitch_2.5 fps_max 90; lO8_m4a1_settings_"
alias "lO8_m4a1_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings__"
alias "lO8_m4a1_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_m4a1_settings_2" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 75; alias lO8_pitch_1.0 fps_max 80; alias lO8_pitch_1.5 fps_max 85; alias lO8_pitch_2.0 fps_max 90; alias lO8_pitch_2.5 fps_max 95; lO8_m4a1_settings_2_"
alias "lO8_m4a1_settings_2_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_m4a1_settings_2__"
alias "lO8_m4a1_settings_2__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_ak47_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 30; alias lO8_pitch_1.0 fps_max 35; alias lO8_pitch_1.0 fps_max 40; alias lO8_pitch_1.5 fps_max 45; alias lO8_pitch_2.0 fps_max 50; alias lO8_pitch_2.5 fps_max 55; lO8_ak47_settings_"
alias "lO8_ak47_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_ak47_settings__"
alias "lO8_ak47_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_bullpup_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; lO8_bullpup_settings_"
alias "lO8_bullpup_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_bullpup_settings__"
alias "lO8_bullpup_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_krieg_settings" "alias lO8_pitch fps_max 70; alias lO8_pitch_0.5 fps_max 40; alias lO8_pitch_1.0 fps_max 45; alias lO8_pitch_1.5 fps_max 50; alias lO8_pitch_2.0 fps_max 55; alias lO8_pitch_2.5 fps_max 60; lO8_krieg_settings_"
alias "lO8_krieg_settings_" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 80; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 80; lO8_krieg_settings__"
alias "lO8_krieg_settings__" "alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_1.5 lO8_spread_1.5_left;alias lO8_yaw_1.5 fps_max 80; alias lO8_spread_2.0 lO8_spread_2.0_left; alias lO8_yaw_2.0 fps_max 80; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 80"
alias "lO8_para_settings" "alias lO8_poitch fps_max 70; alias lO8_pitch_0.5 fps_max 50; alias lO8_pitch_1.0 fps_max 55; alias lO8_pitch_1.5 fps_max 60; alias lO8_pitch_2.0 fps_max 65; alias lO8_pitch_2.5 fps_max 70; alias lO8_pitch_3.0 fps_max 70; alias lO8_pitch_3.5 fps_max 70; alias lO8_pitch_4.0 fps_max 70; lO8_para_settings_"
alias "lO8_para_settings_" "alias lO8_pitch_4.5 fps_max 70; alias lO8_pitch_5.0 fps_max 70; alias lO8_pitch_5.5 fps_max 70; alias lO8_pitch_6.0 fps_max 70; alias lO8_pitch_6.5 fps_max 70; alias lO8_pitch_7.0 fps_max 70; alias lO8_pitch_7.5 fps_max 70; alias lO8_pitch_8.0 fps_max 70; lO8_para_settings__"
alias "lO8_para_settings__" "alias lO8_pitch_8.5 fps_max 70; alias lO8_pitch_9.0 fps_max 70; alias lO8_pitch_9.5 fps_max 70; alias lO8_pitch_10.0 fps_max 70; alias lO8_pitch_10.5 fps_max 70; alias lO8_pitch_11.0 fps_max 70; alias lO8_pitch_11.5 fps_max 70; alias lO8_pitch_12.0 fps_max 70; lO8_para_settings_yaw"
alias "lO8_para_settings_yaw" "alias lO8_spread_0.5 lO8_spread_0.5_left; alias lO8_yaw_0.5 fps_max 70; alias lO8_spread_1.0 lO8_spread_1.0_right; alias lO8_yaw_1.0 fps_max 70; alias lO8_spread_1.5 lO8_spread_1.5_left; alias lO8_yaw_1.5 fps_max 70; lO8_para_settings_yaw_"
alias "lO8_para_settings_yaw_" " alias lO8_spread_2.0 lO8_spread_2.0_right; alias lO8_yaw_2.0 fps_max 70; alias lO8_spread_2.5 lO8_spread_2.5_left; alias lO8_yaw_2.5 fps_max 70; alias lO8_spread_3.0 lO8_spread_3.0_right; alias lO8_yaw_3.0 fps_max 70; lO8_para_settings_yaw__"
alias "lO8_para_settings_yaw__" "alias lO8_spread_3.5 lO8_spread_3.5_left; alias lO8_yaw_3.5 fps_max 70; alias lO8_spread_4.0 lO8_spread_4.0_right; alias lO8_yaw_4.0 fps_max 70; alias lO8_spread_4.5 lO8_spread_4.5_left; alias lO8_yaw_4.5 fps_max 70; lO8_para_settings_yaw3"
alias "lO8_para_settings_yaw3" "alias lO8_spread_5.0 lO8_spread_5.0_right; alias lO8_yaw_5.0 fps_max 70; alias lO8_spread_5.5 lO8_spread_5.5_left; alias lO8_yaw_5.5 fps_max 70; alias lO8_spread_6.0 lO8_spread_6.0_right; alias lO8_yaw_6.0 fps_max 70; lO8_para_settings_yaw4"
alias "lO8_para_settings_yaw4" "alias lO8_spread_6.5 lO8_spread_6.5_right; alias lO8_yaw_6.5 fps_max 70; alias lO8_spread_7.0 lO8_spread_7.0_left; alias lO8_yaw_7.0 fps_max 70; alias lO8_spread_7.5 lO8_spread_7.5_right; alias lO8_yaw_7.5 fps_max 70; lO8_para_settings_yaw5"
alias "lO8_para_settings_yaw5" "alias lO8_spread_8.0 lO8_spread_8.0_right; alias lO8_yaw_8.0 fps_max 70; alias lO8_spread_8.5 lO8_spread_8.5_left; alias lO8_yaw_8.5 fps_max 70; alias lO8_spread_9.0 lO8_spread_9.0_right; alias lO8_yaw_9.0 fps_max 70; lO8_para_settings_yaw6"
alias "lO8_para_settings_yaw6" "alias lO8_spread_9.5 lO8_spread_9.5_right; alias lO8_yaw_9.5 fps_max 70; alias lO8_spread_10.0 lO8_spread_10.0_left; alias lO8_yaw_10.0 fps_max 70; alias lO8_spread_10.5 lO8_spread_10.5_right; alias lO8_yaw_10.5 fps_max 70; lO8_para_settings_yaw7"
alias "lO8_para_settings_yaw7" "alias lO8_spread_11.0 lO8_spread_11.0_right; alias lO8_yaw_11.0 fps_max 70; alias lO8_spread_11.5 lO8_spread_11.5_left; alias lO8_yaw_11.5 fps_max 70; alias lO8_spread_12.0 lO8_spread_12.0_right; alias lO8_yaw_12.0 fps_max 70"
alias "lO8_pitch" "blank"
alias "lO8_pitch_0.5" "blank"
alias "lO8_pitch_1.0" "blank"
alias "lO8_pitch_1.5" "blank"
alias "lO8_pitch_2.0" "blank"
alias "lO8_pitch_2.5" "blank"
alias "lO8_pitch_3.0" "blank"
alias "lO8_pitch_3.5" "blank"
alias "lO8_pitch_4.0" "blank"
alias "lO8_pitch_4.5" "blank"
alias "lO8_pitch_5.0" "blank"
alias "lO8_pitch_5.5" "blank"
alias "lO8_pitch_6.0" "blank"
alias "lO8_pitch_6.5" "blank"
alias "lO8_pitch_7.0" "blank"
alias "lO8_pitch_7.5" "blank"
alias "lO8_pitch_8.0" "blank"
alias "lO8_pitch_8.5" "blank"
alias "lO8_pitch_9.0" "blank"
alias "lO8_pitch_9.5" "blank"
alias "lO8_pitch_10.0" "blank"
alias "lO8_pitch_10.5" "blank"
alias "lO8_pitch_11.0" "blank"
alias "lO8_pitch_11.5" "blank"
alias "lO8_pitch_12.0" "blank"
alias "lO8_yaw_0.5" "blank"
alias "lO8_yaw_1.0" "blank"
alias "lO8_yaw_1.5" "blank"
alias "lO8_yaw_2.0" "blank"
alias "lO8_yaw_2.5" "blank"
alias "lO8_yaw_3.0" "blank"
alias "lO8_yaw_3.5" "blank"
alias "lO8_yaw_4.0" "blank"
alias "lO8_yaw_4.5" "blank"
alias "lO8_yaw_5.0" "blank"
alias "lO8_yaw_5.5" "blank"
alias "lO8_yaw_6.0" "blank"
alias "lO8_yaw_6.5" "blank"
alias "lO8_yaw_7.0" "blank"
alias "lO8_yaw_7.5" "blank"
alias "lO8_yaw_8.0" "blank"
alias "lO8_yaw_8.5" "blank"
alias "lO8_yaw_9.0" "blank"
alias "lO8_yaw_9.5" "blank"
alias "lO8_yaw_10.0" "blank"
alias "lO8_yaw_10.5" "blank"
alias "lO8_yaw_11.0" "blank"
alias "lO8_yaw_11.5" "blank"
alias "lO8_yaw_12.0" "blank"
alias "lO8_spread_0.5" "blank"
alias "lO8_spread_1.0" "blank"
alias "lO8_spread_1.5" "blank"
alias "lO8_spread_2.0" "blank"
alias "lO8_spread_2.5" "blank"
alias "lO8_spread_3.0" "blank"
alias "lO8_spread_3.5" "blank"
alias "lO8_spread_4.0" "blank"
alias "lO8_spread_4.5" "blank"
alias "lO8_spread_5.0" "blank"
alias "lO8_spread_5.5" "blank"
alias "lO8_spread_6.0" "blank"
alias "lO8_spread_6.5" "blank"
alias "lO8_spread_7.0" "blank"
alias "lO8_spread_7.5" "blank"
alias "lO8_spread_8.0" "blank"
alias "lO8_spread_8.5" "blank"
alias "lO8_spread_9.0" "blank"
alias "lO8_spread_9.5" "blank"
alias "lO8_spread_10.0" "blank"
alias "lO8_spread_10.5" "blank"
alias "lO8_spread_11.0" "blank"
alias "lO8_spread_11.5" "blank"
alias "lO8_spread_12.0" "blank"
alias "lO8_spread_0.5_left" "lO8_yaw_0.5; +left; wait; -left"
alias "lO8_spread_0.5_right" "lO8_yaw_0.5; +right; wait; -left"
alias "lO8_spread_1.0_left" "lO8_yaw_1.0; +left; wait; -left"
alias "lO8_spread_1.0_right" "lO8_yaw_1.0; +right; wait; -right"
alias "lO8_spread_1.5_left" "lO8_yaw_1.5; +left; wait; -left"
alias "lO8_spread_1.5_right" "lO8_yaw_1.5; +right; wait; -right"
alias "lO8_spread_2.0_left" "lO8_yaw_2.0; +left; wait; -left"
alias "lO8_spread_2.0_right" "lO8_yaw_2.0; +right; wait; -right"
alias "lO8_spread_2.5_left" "lO8_yaw_2.5; +left; wait; -left"
alias "lO8_spread_2.5_right" "lO8_yaw_2.5; +right; wait; -right"
alias "lO8_spread_3.0_left" "lO8_yaw_3.0; +left; wait; -left"
alias "lO8_spread_3.0_right" "lO8_yaw_3.0; +right; wait; -right"
alias "lO8_spread_3.5_left" "lO8_yaw_3.5; +left; wait; -left"
alias "lO8_spread_3.5_right" "lO8_yaw_3.5; +right; wait; -right"
alias "lO8_spread_4.0_left" "lO8_yaw_4.0; +left; wait; -left"
alias "lO8_spread_4.0_right" "lO8_yaw_4.0; +right; wait; -right"
alias "lO8_spread_4.5_left" "lO8_yaw_4.5; +left; wait; -left"
alias "lO8_spread_4.5_right" "lO8_yaw_4.5; +right; wait; -right"
alias "lO8_spread_5.0_left" "lO8_yaw_5.0; +left; wait; -left"
alias "lO8_spread_5.0_right" "lO8_yaw_5.0; +left; wait; -left"
alias "lO8_spread_5.5_left" "lO8_yaw_5.5; +left; wait; -left"
alias "lO8_spread_5.5_right" "lO8_yaw_5.5; +right; wait; -right"
alias "lO8_spread_6.0_left" "lO8_yaw_6.0; +left; wait; -left"
alias "lO8_spread_6.0_right" "lO8_yaw_6.0; +right; wait; -right"
alias "lO8_spread_6.5_left" "lO8_yaw_6.5; +left; wait; -left"
alias "lO8_spread_6.5_right" "lO8_yaw_6.5; +right; wait; -right"
alias "lO8_spread_7.0_left" "lO8_yaw_7.0; +left; wait; -left"
alias "lO8_spread_7.0_right" "lO8_yaw_7.0; +right; wait; -right"
alias "lO8_spread_7.5_left" "lO8_yaw_7.5; +left; wait; -left"
alias "lO8_spread_7.5_right" "lO8_yaw_7.5; +right; wait; -right"
alias "lO8_spread_8.0_left" "lO8_yaw_8.0; +left; wait; -left"
alias "lO8_spread_8.0_right" "lO8_yaw_8.0; +right; wait; -right"
alias "lO8_spread_8.5_left" "lO8_yaw_8.5; +left; wait; -left"
alias "lO8_spread_8.5_right" "lO8_yaw_8.5; +right; wait; -right"
alias "lO8_spread_9.0_left" "lO8_yaw_9.0; +left; wait; -left"
alias "lO8_spread_9.0_right" "lO8_yaw_9.0; +right; wait; -right"
alias "lO8_spread_9.5_left" "lO8_yaw_9.5; +left; wait; -left"
alias "lO8_spread_9.5_right" "lO8_yaw_9.5; +right; wait; -right"
alias "lO8_spread_10.0_left" "lO8_yaw_10.0; +left; wait; -left"
alias "lO8_spread_10.0_right" "lO8_yaw_10.0; +right; wait; -right"
alias "lO8_spread_10.5_left" "lO8_yaw_10.5; +left; wait; -left"
alias "lO8_spread_10.5_right" "lO8_yaw_10.5; +right; wait; -right"
alias "lO8_spread_11.0_left" "lO8_yaw_11.0; +left; wait; -left"
alias "lO8_spread_11.0_right" "lO8_yaw_11.0; +right; wait; -right"
alias "lO8_spread_11.5_left" "lO8_yaw_11.5; +left; wait; -left"
alias "lO8_spread_11.5_right" "lO8_yaw_11.5; +right; wait; -right"
alias "lO8_spread_12.0_left" "lO8_yaw_12.0; +left; wait; -left"
alias "lO8_spread_12.0_right" "lO8_yaw_12.0; +right; wait; -right"
// the toggle
alias "+lO8_attack" "+attack"
alias "-lO8_attack" "-attack"
alias "lO8_toggle" "lO8_toggle_on"
alias "lO8_toggle_on" "alias +lO8_attack +lO8_beginattack; alias -lO8_attack -lO8_beginattack; alias lO8_toggle lO8_toggle_off; lO8_select; motd_write Anti-Recoil Activated; lO8_print; spk activated"
alias "lO8_toggle_off" "alias +lO8_attack +attack; alias -lO8_attack -attack; alias lO8_toggle lO8_toggle_on; lO8_select; motd_write Anti-Recoil Deactivated; lO8_print; spk deactivated"
// the menu
alias "lO8_mwheelup" "lO8_mwheelup_standard"
alias "lO8_mwheeldown" "lO8_mwheeldown_standard"
alias "lO8_select" "motdfile lO8_motd.txt"
alias "lO8_print" "developer 1; motd; developer 0"
alias "lO8_menu_left" "lO8_menu8"
alias "lO8_menu_right" "lO8_menu2"
alias "lO8_menu_choose" ""
alias "+lO8_menu" "alias lO8_mwheelup lO8_menu_right; alias lO8_mwheeldown lO8_menu_left; lO8_menu1"
alias "-lO8_menu" "alias lO8_mwheelup lO8_mwheelup_standard; alias lO8_mwheeldown lO8_mwheeldown_standard; lO8_menu_choose"
alias "lO8_load_famas_settings" "lO8_famas_settings; lO8_select; motd_write Famas Settings ******* Loaded; lO8_print"
alias "lO8_load_galil_settings" "lO8_galil_settings; lO8_select; motd_write Galil Settings ******* Loaded; lO8_print"
alias "lO8_load_m4a1_settings" "lO8_m4a1_settings; lO8_select; motd_write M4A1 Settings ******* Loaded; lO8_print"
alias "lO8_load_m4a1_settings_2" "lO8_m4a1_settings_2; lO8_select; motd_write M4A1 Settings ******* Loaded; lO8_print"
alias "lO8_load_ak47_settings" "lO8_ak47_settings; lO8_select; motd_write AK47 Settings ******* Loaded; lO8_print"
alias "lO8_load_bullpup_settings" "lO8_bullpup_settings; lO8_select; motd_write Bullpup Settings ******* Loaded; lO8_print"
alias "lO8_load_krieg_settings" "lO8_krieg_settings; lO8_select; motd_write Krieg Settings ******* Loaded; lO8_print"
alias "lO8_load_para_settings" "lO8_para_settings; lO8_select; motd_write Para Settings ******* Loaded; lO8_print"
alias "lO8_menu1" "lO8_select; motd_write ->famas<- galil M4A1 M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu8; alias lO8_menu_right lO8_menu2; alias lO8_menu_choose lO8_load_famas_settings"
alias "lO8_menu2" "lO8_select; motd_write famas ->galil<- M4A1 M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu1; alias lO8_menu_right lO8_menu3; alias lO8_menu_choose lO8_load_galil_settings"
alias "lO8_menu3" "lO8_select; motd_write famas galil ->M4A1<- M4A1_sil ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu2; alias lO8_menu_right lO8_menu4; alias lO8_menu_choose lO8_load_m4a1_settings"
alias "lO8_menu4" "lO8_select; motd_write famas galil M4A1 ->M4A1_sil<- ak47 bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu3; alias lO8_menu_right lO8_menu5; alias lO8_menu_choose lO8_load_m4a1_settings_2"
alias "lO8_menu5" "lO8_select; motd_write famas galil M4A1 M4A1_sil ->ak47<- bullpup krieg para; lO8_print; alias lO8_menu_left lO8_menu4; alias lO8_menu_right lO8_menu6; alias lO8_menu_choose lO8_load_ak47_settings"
alias "lO8_menu6" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 ->bullpup<- krieg para; lO8_print; alias lO8_menu_left lO8_menu5; alias lO8_menu_right lO8_menu7; alias lO8_menu_choose lO8_load_bullpup_settings"
alias "lO8_menu7" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup ->krieg<- para; lO8_print; alias lO8_menu_left lO8_menu6; alias lO8_menu_right lO8_menu8; alias lO8_menu_choose lO8_load_krieg_settings"
alias "lO8_menu8" "lO8_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup krieg ->para<-; lO8_print; alias lO8_menu_left lO8_menu7; alias lO8_menu_right lO8_menu1; alias lO8_menu_choose lO8_load_para_settings"
alias "lO8_timer" "alias m_pitch lO8_timer0.5"
alias "lO8_timer0.5" "alias m_pitch lO8_timer1.0; lO8_pitch_0.5; +lookup; wait; -lookup; lO8_spread_0.5; fps_max 101"
alias "lO8_timer1.0" "alias m_pitch lO8_timer1.5; lO8_pitch_1.0; +lookup; wait; -lookup; lO8_spread_1.0; fps_max 101"
alias "lO8_timer1.5" "alias m_pitch lO8_timer2.0; lO8_pitch_1.5; +lookup; wait; -lookup; lO8_spread_1.5; fps_max 101"
alias "lO8_timer2.0" "alias m_pitch lO8_timer2.5; lO8_pitch_2.0; +lookup; wait; -lookup; lO8_spread_2.0; fps_max 101"
alias "lO8_timer2.5" "alias m_pitch lO8_timer3.0; lO8_pitch_2.5; +lookup; wait; -lookup; lO8_spread_2.5; fps_max 101"
alias "lO8_timer3.0" "alias m_pitch lO8_timer3.5; lO8_pitch_3.0; +lookup; wait; -lookup; lO8_spread_3.0; fps_max 101"
alias "lO8_timer3.5" "alias m_pitch lO8_timer4.0; lO8_pitch_3.5; +lookup; wait; -lookup; lO8_spread_3.5; fps_max 101"
alias "lO8_timer4.0" "alias m_pitch lO8_timer4.5; lO8_pitch_4.0; +lookup; wait; -lookup; lO8_spread_4.0; fps_max 101"
alias "lO8_timer4.5" "alias m_pitch lO8_timer5.0; lO8_pitch_4.5; +lookup; wait; -lookup; lO8_spread_4.5; fps_max 101"
alias "lO8_timer5.0" "alias m_pitch lO8_timer5.5; lO8_pitch_5.0; +lookup; wait; -lookup; lO8_spread_5.0; fps_max 101"
alias "lO8_timer5.5" "alias m_pitch lO8_timer6.0; lO8_pitch_5.5; +lookup; wait; -lookup; lO8_spread_5.5; fps_max 101"
alias "lO8_timer6.0" "alias m_pitch lO8_timer6.5; lO8_pitch_6.0; +lookup; wait; -lookup; lO8_spread_6.0; fps_max 101"
alias "lO8_timer6.5" "alias m_pitch lO8_timer7.0; lO8_pitch_6.5; +lookup; wait; -lookup; lO8_spread_6.5; fps_max 101"
alias "lO8_timer7.0" "alias m_pitch lO8_timer7.5; lO8_pitch_7.0; +lookup; wait; -lookup; lO8_spread_7.0; fps_max 101"
alias "lO8_timer7.5" "alias m_pitch lO8_timer8.0; lO8_pitch_7.5; +lookup; wait; -lookup; lO8_spread_7.5; fps_max 101"
alias "lO8_timer8.0" "alias m_pitch lO8_timer8.5; lO8_pitch_8.0; +lookup; wait; -lookup; lO8_spread_8.0; fps_max 101"
alias "lO8_timer8.5" "alias m_pitch lO8_timer9.0; lO8_pitch_8.5; +lookup; wait; -lookup; lO8_spread_8.5; fps_max 101"
alias "lO8_timer9.0" "alias m_pitch lO8_timer9.5; lO8_pitch_9.0; +lookup; wait; -lookup; lO8_spread_9.0; fps_max 101"
alias "lO8_timer9.5" "alias m_pitch lO8_timer10.0; lO8_pitch_9.5; +lookup; wait; -lookup; lO8_spread_9.5; fps_max 101"
alias "lO8_timer10.0" "alias m_pitch lO8_timer10.5; lO8_pitch_10.0; +lookup; wait; -lookup; lO8_spread_10.0; fps_max 101"
alias "lO8_timer10.5" "alias m_pitch lO8_timer11.0; lO8_pitch_10.5; +lookup; wait; -lookup; lO8_spread_10.5; fps_max 101"
alias "lO8_timer11.0" "alias m_pitch lO8_timer11.5; lO8_pitch_11.0; +lookup; wait; -lookup; lO8_spread_11.0; fps_max 101"
alias "lO8_timer11.5" "alias m_pitch lO8_timer12.0; lO8_pitch_11.5; +lookup; wait; -lookup; lO8_spread_11.5; fps_max 101"
alias "lO8_timer12.0" "lO8_pitch_12.0; +lookup; wait; -lookup; lO8_spread_12.0; fps_max 101"
alias "lO8_lookdown" "lO8_pitch; +lookup; wait; -lookup; fps_max 101"
alias "+lO8_beginattack" "+attack; cl_bobcycle 0.0; wait; wait; lO8_lookdown; lO8_timer"
alias "-lO8_beginattack" "cl_bobcycle 0.8; wait; -attack; alias m_pitch"
alias "+aimfov;+attack+timer;-duck" bind MOUSE1 "+attack;-attack2;+duck"
alias "Simple;+fireburst command by end - "+attack;aimfov "99999"




// automatic burst settings
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
fov 9000
nospread 1
shoot1
hackhooked 1
setburst ak47 1 6 1 10 0.1.2 3
setburst ak47 2 3 1.25 2.99 1.50 42
setburst ak47 3 50 0.15 0.32 2.40 42
setburst ak47 4 2 76 076 3.30 42
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 4 5 2.1 2.5.01 1
setburst awp 2 5 9 0 0. 6
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 4 43 53 63.07 10
setburst m4a1 2 20 0.25 0.35 0.08 10
setburst m4a1 3 80 0.15 0.45 0.04 10
setburst m4a1 4 99 0.07 0.4 0.07 10
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 10
setburst sg552 2 60 0.25 0.35 0.05 5.3
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0


play debris/flesh7
wait
play sound/misc/headshot
con_color "200 240 60"


unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1; cl_bob 0; cl_bobup 0; max_smokepuffs 10; bind mwheelup +duck; bind MWHEELDOWN +jump; r_lightmap 1; hud_fastswitch 1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "v" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "k" "+voicerecord"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward; adjust_crosshair"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left; cl_yawspeed 4000"
bind "RIGHTARROW" "+right; cl_yawspeed 4000"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "f" "stopsound"




Grafik Devam. ;)






lambert "-1.5"
gamma "9999"
brightness "9999"
lightgamma "0"
texgamma "0"
gl_monolights "1"
r_lightmap "1"
r_fullbright "1"
gl_overbright "0"
gl_lightholes "1
r_shadows "0"




[Modem Rate Ayarları]
bind "KP_END" "cl_cmdrate 43; cl_updaterate 40; rate 12000; cl_rate 9800; ex_interp 0.05; toggleconsole; echo 1Mbit Rate Ayarlari Aktif; spk one+right+activated"
bind "kp_downarrow" "cl_cmdrate 60; cl_updaterate 60; rate 16000; cl_rate 9999; ex_interp 0.05; toggleconsole; echo 2Mbit Rate Ayarlari Aktif; spk two+right+activated"
bind "kp_leftarrow" "cl_cmdrate 85; cl_updaterate 85; rate 19000; cl_rate 9999; ex_interp 0.05; toggleconsole; echo 4Mbit Rate Ayarlari Aktif; spk four+right+activated"
bind "kp_rightarrow" "cl_cmdrate 93; cl_updaterate 93; rate 22000; cl_rate 9999; ex_interp 0.05; toggleconsole; echo 6mbit Rate Ayarlari Aktif; spk six+right+activated"
bind "kp_uparrow" "cl_cmdrate 101; cl_updaterate 101; rate 25000; cl_rate 9999; ex_interp 0.05; toggleconsole; echo 8mbit Rate Ayarlari Aktif; spk eight+right+activated"


Croos Renk ;]
bind "a" "+moveleft;adjust_crosshair;adjust_crosshair ;con_color 255+0+198"
bind "d" "+moveright;adjust_crosshair;adjust_crosshair ;con_color 0+255+0"
bind "s" "+back;adjust_crosshair;adjust_crosshair ;con_color 200+500+200"
bind "w" "+forward;adjust_crosshair;adjust_crosshair ;con_color 0+165+255"
scr_conspeed "88888"
scr_centerime "1"


+graph
+mlook
+jlook

clear


echo Cfg Yuklendi .. Animeou.net | Gaara.
echo Cfg Yuklendi .. Animeou.net | Sasuke.
echo Cfg Yuklendi .. Animeou.net | Madara.



name -%AnaRschist%#%ScineLy-%<3ld>












bind t "buy; menuselect 1; menuselect 3; buy; menuselect 7; buy; menuselect 8; menuselect 4; buy; menuselect 8; menuselect 2; clmenu1"








//
 
socl rahat gırebılıyor muyuz pekı ?
 
Dün Gördüm Bu Nİckde Adamlar Bu Benm Nickim bu benm nickim diye kapışıyorlardı :D
 
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