1
EXE RANK
BabyLoN~
Fexe Kullanıcısı
SELAMIN ALEYKÜM CANLARIM COK SÜPER Bİ PAYLAŞIMLA KARŞINIZDAYIM
ÖNCELİKLE 2 Veya 3 qün içinde AWP_İNDİA MOVİE M GELİO
VE O MoVİDE OLAN BİTEN HERŞEY BU ALTTAKİ KODLARLA OLDU
AWP ZOOM HIZLI ACILIR VE COK SABİT ATIŞLAR YAPARSINIZ !
BU KODLARI CFG NİZİN HERHANGİ Bİ YERİNE VEYA CFG OLARAKTA KULLANABİLİRSİNİZ
HADE KOLAY GELSİN LÜTFEN YORUM YAZIN !
///////////////////////////////////////////////////////////////////////
/////////////// Awp Whore to Slot 2 with working 1x & 2x zoom /////////
// ADD BY BANNEDR !
// FİGHT CLUB | CoddER # BannedR
// <--- Bind to +qsatt1 for attack
//; alias "+a69.qsatt1" "+a69.qsatt1.1"
//; alias "-a69.qsatt1" "-a69.qsatt1.1"
// <--- Bind to +qsatt2 for zoom
//; alias "+a69.qsatt2" "+a69.qsatt2.1"
//; alias "-a69.qsatt2" "-a69.qsatt2.1"
// <--- attack @ Quickscope On
//; alias "+a69.qsatt1.1" "+attack2; w1; -attack2"
//; alias "-a69.qsatt1.1" "+attack; w1; -attack; w3; -a69.qsatt2.3; w1; l2t"
// <--- attack @ Quickscope Off
//; alias "+a69.qsatt1.0" "blank"
//; alias "-a69.qsatt1.0" "+attack; w1; -attack; w3; -a69.qsatt2.3; w1; l2t"
// <--- zoom @ 0x
//; alias "+a69.qsatt2.1" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.1" "alias +a69.qsatt2 +a69.qsatt2.2; a69.qsatt2.1b"
//; alias "a69.qsatt2.1b" "alias -a69.qsatt2 -a69.qsatt2.2; a69.qsatt2.1c"
//; alias "a69.qsatt2.1c" "alias +a69.qsatt1 +a69.qsatt1.0; a69.qsatt2.1d"
//; alias "a69.qsatt2.1d" "alias -a69.qsatt1 -a69.qsatt1.0"
// <--- zoom @ 1x
//; alias "+a69.qsatt2.2" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.2" "alias +a69.qsatt2 +a69.qsatt2.3; a69.qsatt2.2b"
//; alias "a69.qsatt2.2b" "alias -a69.qsatt2 -a69.qsatt2.3"
// <--- zoom @ 2x
//; alias "+a69.qsatt2.3" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.3" "alias +a69.qsatt2 +a69.qsatt2.1; a69.qsatt2.3b"
//; alias "a69.qsatt2.3b" "alias -a69.qsatt2 -a69.qsatt2.1; a69.qsatt2.3c"
//; alias "a69.qsatt2.3c" "alias +a69.qsatt1 +a69.qsatt1.1; a69.qsatt2.3d"
//; alias "a69.qsatt2.3d" "alias -a69.qsatt1 -a69.qsatt1.1"
// if you don't wish to pull out pistol after shot just change t_apar to lastinv
//; alias "l2t" "lastinv; w3; t_apar"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
////////// Fast Pistol Script - works great with p228 /////////////////
//; alias "+a69.ttack-ap" "+attack;w1;-attack;w1;+attack"
//; alias "-a69.ttack-ap" "-attack;w1;+attack;w1;-attack"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Toggle - Weapon Selector
//; alias "t_apar" "t_apar.1"
//; alias "t_apar.1" "bind mouse1 +a691attack;bind mouse2 +a691attack2;a69.go_slot1;alias t_apar t_apar.2;mess.pw;no.fire"
//; alias "t_apar.2" "bind mouse1 +a692attack;bind mouse2 +a692attack2;a69.go_slot2;alias t_apar t_apar.1;mess.sw;no.fire"
//
// Toggle - function (on/off) Selector
//; alias "t_fapar" "t_fapar.1"
//; alias "t_fapar.1" "fapar.aw1;fapar.ap0; alias t_fapar t_fapar.2;mess.aw.10;alias mess.pw mess.pw.1;alias mess.sw mess.sw.0; no.fire"
//; alias "t_fapar.2" "fapar.aw1;fapar.ap1; alias t_fapar t_fapar.3;mess.aw.11;alias mess.pw mess.pw.1;alias mess.sw mess.sw.1; no.fire"
//; alias "t_fapar.3" "fapar.aw0;fapar.ap1; alias t_fapar t_fapar.4;mess.aw.01;alias mess.pw mess.pw.0;alias mess.sw mess.sw.1; no.fire"
//; alias "t_fapar.4" "fapar.aw0;fapar.ap0; alias t_fapar t_fapar.1;mess.aw.00;alias mess.pw mess.pw.0;alias mess.sw mess.sw.0; no.fire"
//
// function Changes // parmary weapon script attack alias //
//; alias "fapar.aw1" "alias +a691attack +a69.qsatt1; w1; alias -a691attack -a69.qsatt1;fapar.aw1cl"
//; alias "fapar.aw1cl" "alias +a691attack2 +a69.qsatt2; w1; alias -a691attack2 -a69.qsatt2"
// // parmary weapon normal attack alias //
//; alias "fapar.aw0" "alias +a691attack +attack; w1; alias -a691attack -attack;fapar.aw0cl"
//; alias "fapar.aw0cl" "alias +a691attack2 +attack2; w1; alias -a691attack2 -attack2"
// // pistol weapon script attack alias //
//; alias "fapar.ap1" "alias +a692attack +a69.ttack-ap; w1; alias -a692attack -a69.ttack-ap;fapar.ap1cl"
//; alias "fapar.ap1cl" "alias +a692attack2 +attack2; w1; alias -a692attack2 -attack2"
// // pistol weapon normal attack alias //
//; alias "fapar.ap0" "alias +a692attack +attack; w1; alias -a692attack -attack;fapar.apocl"
//; alias "fapar.apocl" "alias +a692attack2 +attack2; w1; alias -a692attack2 -attack2"
//
//; alias "no.fire" "-attack;-attack2;-a69.qsatt2.3"
//--------------------------------------------------------------------//
// function messages
//; alias "mess.aw.10" "a69.motd.1;motd_write [ Awp Whore - (1) ]-[ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.aw.11" "a69.motd.1;motd_write [ Awp Whore - (1) ]-[ Fast Pistol - (1) ]; a69.motd.0"
//; alias "mess.aw.01" "a69.motd.1;motd_write [ Awp Whore - (0) ]-[ Fast Pistol - (1) ]; a69.motd.0"
//; alias "mess.aw.00" "a69.motd.1;motd_write [ Awp Whore - (0) ]-[ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.pw.0" "a69.motd.1;motd_write [ Awp Whore - (0) ]; a69.motd.0"
//; alias "mess.pw.1" "a69.motd.1;motd_write [ Awp Whore - (1) ]; a69.motd.0"
//; alias "mess.sw.0" "a69.motd.1;motd_write [ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.sw.1" "a69.motd.1;motd_write [ Fast Pistol - (1) ]; a69.motd.0"
//--------------------------------------------------------------------//
// MOTD Developer HUD Messages Workaround //
//; alias a69.motd.1 "motdfile echo.txt; cl_showfps 0"
//; alias a69.motd.0 "a69.dv_on; motd; a69.dv_def; motdfile motd.txt"
//--------------------------------------------------------------------//
// Basic Aliases for wait (w)
//; alias w "wait"
//; alias w1 "wait"
//; alias w2 "w1; w1"
//; alias w3 "w2; w1"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Mini Slot Works//
//; alias "a69.go_slot1" "a69.fastsw_on;slot1;a69.fastsw_def"
//; alias "a69.go_slot2" "a69.fastsw_on;slot2;a69.fastsw_def"
//; alias "a69.go_slot3" "a69.fastsw_on;slot3;a69.fastsw_def"
//; alias "a69.go_slot4" "a69.fastsw_on;slot4;a69.fastsw_def"
//; alias "a69.go_slot5" "a69.fastsw_on;slot5;a69.fastsw_def"
//; alias "a69.s1slot" "a69.go_slot1; rebatt"
//; alias "a69.s2slot" "a69.go_slot2; rebatt"
//; alias "a69.s3slot" "a69.go_slot3; rebatt"
//; alias "a69.s4slot" "a69.go_slot4; rebatt"
//; alias "a69.s5slot" "a69.go_slot5; rebatt"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Binds and Settings [Edit These to your preference!
//
// Set developer default
//; alias "a69.dv_on" "developer 1"
//; alias "a69.dv_def" "developer 0" //change 0 to 1 if you normally have developer set to 1.
//
// set hud_fastswitch default
//; alias "a69.fastsw_on" "hud_fastswitch 1"
//; alias "a69.fastsw_def" "hud_fastswitch 0" //change 0 to 1 if you normally have hud_fastswitch set to 1.
//
// Weapon script selector and function binds
// Toggle - Weapon Selector
//; bind "q" "t_apar" // Set your weapon selector bind here
//
// Toggle - function (on/off) Selector
//; bind "p" "t_fapar" // Set your script function bind here
//
// Mini Slot Works
//; bind "1" "a69.s1slot"
//; bind "2" "a69.s2slot
//; bind "3" "a69.s3slot"
//; bind "4" "a69.s4slot"
//; bind "5" "a69.s5slot"
// Slot reband
//; alias "rebatt" "bind mouse1 +attack"
///////////////////////////////////////////////////////////////////////
//; t_apar.1
//; t_fapar.2
///////////////////////////////////////////////////////////////////////
LÜTFEN YORUM YAZIN LÜTFEN !
ÖNCELİKLE 2 Veya 3 qün içinde AWP_İNDİA MOVİE M GELİO
VE O MoVİDE OLAN BİTEN HERŞEY BU ALTTAKİ KODLARLA OLDU
AWP ZOOM HIZLI ACILIR VE COK SABİT ATIŞLAR YAPARSINIZ !
BU KODLARI CFG NİZİN HERHANGİ Bİ YERİNE VEYA CFG OLARAKTA KULLANABİLİRSİNİZ
HADE KOLAY GELSİN LÜTFEN YORUM YAZIN !
///////////////////////////////////////////////////////////////////////
/////////////// Awp Whore to Slot 2 with working 1x & 2x zoom /////////
// ADD BY BANNEDR !
// FİGHT CLUB | CoddER # BannedR
// <--- Bind to +qsatt1 for attack
//; alias "+a69.qsatt1" "+a69.qsatt1.1"
//; alias "-a69.qsatt1" "-a69.qsatt1.1"
// <--- Bind to +qsatt2 for zoom
//; alias "+a69.qsatt2" "+a69.qsatt2.1"
//; alias "-a69.qsatt2" "-a69.qsatt2.1"
// <--- attack @ Quickscope On
//; alias "+a69.qsatt1.1" "+attack2; w1; -attack2"
//; alias "-a69.qsatt1.1" "+attack; w1; -attack; w3; -a69.qsatt2.3; w1; l2t"
// <--- attack @ Quickscope Off
//; alias "+a69.qsatt1.0" "blank"
//; alias "-a69.qsatt1.0" "+attack; w1; -attack; w3; -a69.qsatt2.3; w1; l2t"
// <--- zoom @ 0x
//; alias "+a69.qsatt2.1" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.1" "alias +a69.qsatt2 +a69.qsatt2.2; a69.qsatt2.1b"
//; alias "a69.qsatt2.1b" "alias -a69.qsatt2 -a69.qsatt2.2; a69.qsatt2.1c"
//; alias "a69.qsatt2.1c" "alias +a69.qsatt1 +a69.qsatt1.0; a69.qsatt2.1d"
//; alias "a69.qsatt2.1d" "alias -a69.qsatt1 -a69.qsatt1.0"
// <--- zoom @ 1x
//; alias "+a69.qsatt2.2" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.2" "alias +a69.qsatt2 +a69.qsatt2.3; a69.qsatt2.2b"
//; alias "a69.qsatt2.2b" "alias -a69.qsatt2 -a69.qsatt2.3"
// <--- zoom @ 2x
//; alias "+a69.qsatt2.3" "+attack2; w3; -attack2"
//; alias "-a69.qsatt2.3" "alias +a69.qsatt2 +a69.qsatt2.1; a69.qsatt2.3b"
//; alias "a69.qsatt2.3b" "alias -a69.qsatt2 -a69.qsatt2.1; a69.qsatt2.3c"
//; alias "a69.qsatt2.3c" "alias +a69.qsatt1 +a69.qsatt1.1; a69.qsatt2.3d"
//; alias "a69.qsatt2.3d" "alias -a69.qsatt1 -a69.qsatt1.1"
// if you don't wish to pull out pistol after shot just change t_apar to lastinv
//; alias "l2t" "lastinv; w3; t_apar"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
////////// Fast Pistol Script - works great with p228 /////////////////
//; alias "+a69.ttack-ap" "+attack;w1;-attack;w1;+attack"
//; alias "-a69.ttack-ap" "-attack;w1;+attack;w1;-attack"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Toggle - Weapon Selector
//; alias "t_apar" "t_apar.1"
//; alias "t_apar.1" "bind mouse1 +a691attack;bind mouse2 +a691attack2;a69.go_slot1;alias t_apar t_apar.2;mess.pw;no.fire"
//; alias "t_apar.2" "bind mouse1 +a692attack;bind mouse2 +a692attack2;a69.go_slot2;alias t_apar t_apar.1;mess.sw;no.fire"
//
// Toggle - function (on/off) Selector
//; alias "t_fapar" "t_fapar.1"
//; alias "t_fapar.1" "fapar.aw1;fapar.ap0; alias t_fapar t_fapar.2;mess.aw.10;alias mess.pw mess.pw.1;alias mess.sw mess.sw.0; no.fire"
//; alias "t_fapar.2" "fapar.aw1;fapar.ap1; alias t_fapar t_fapar.3;mess.aw.11;alias mess.pw mess.pw.1;alias mess.sw mess.sw.1; no.fire"
//; alias "t_fapar.3" "fapar.aw0;fapar.ap1; alias t_fapar t_fapar.4;mess.aw.01;alias mess.pw mess.pw.0;alias mess.sw mess.sw.1; no.fire"
//; alias "t_fapar.4" "fapar.aw0;fapar.ap0; alias t_fapar t_fapar.1;mess.aw.00;alias mess.pw mess.pw.0;alias mess.sw mess.sw.0; no.fire"
//
// function Changes // parmary weapon script attack alias //
//; alias "fapar.aw1" "alias +a691attack +a69.qsatt1; w1; alias -a691attack -a69.qsatt1;fapar.aw1cl"
//; alias "fapar.aw1cl" "alias +a691attack2 +a69.qsatt2; w1; alias -a691attack2 -a69.qsatt2"
// // parmary weapon normal attack alias //
//; alias "fapar.aw0" "alias +a691attack +attack; w1; alias -a691attack -attack;fapar.aw0cl"
//; alias "fapar.aw0cl" "alias +a691attack2 +attack2; w1; alias -a691attack2 -attack2"
// // pistol weapon script attack alias //
//; alias "fapar.ap1" "alias +a692attack +a69.ttack-ap; w1; alias -a692attack -a69.ttack-ap;fapar.ap1cl"
//; alias "fapar.ap1cl" "alias +a692attack2 +attack2; w1; alias -a692attack2 -attack2"
// // pistol weapon normal attack alias //
//; alias "fapar.ap0" "alias +a692attack +attack; w1; alias -a692attack -attack;fapar.apocl"
//; alias "fapar.apocl" "alias +a692attack2 +attack2; w1; alias -a692attack2 -attack2"
//
//; alias "no.fire" "-attack;-attack2;-a69.qsatt2.3"
//--------------------------------------------------------------------//
// function messages
//; alias "mess.aw.10" "a69.motd.1;motd_write [ Awp Whore - (1) ]-[ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.aw.11" "a69.motd.1;motd_write [ Awp Whore - (1) ]-[ Fast Pistol - (1) ]; a69.motd.0"
//; alias "mess.aw.01" "a69.motd.1;motd_write [ Awp Whore - (0) ]-[ Fast Pistol - (1) ]; a69.motd.0"
//; alias "mess.aw.00" "a69.motd.1;motd_write [ Awp Whore - (0) ]-[ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.pw.0" "a69.motd.1;motd_write [ Awp Whore - (0) ]; a69.motd.0"
//; alias "mess.pw.1" "a69.motd.1;motd_write [ Awp Whore - (1) ]; a69.motd.0"
//; alias "mess.sw.0" "a69.motd.1;motd_write [ Fast Pistol - (0) ]; a69.motd.0"
//; alias "mess.sw.1" "a69.motd.1;motd_write [ Fast Pistol - (1) ]; a69.motd.0"
//--------------------------------------------------------------------//
// MOTD Developer HUD Messages Workaround //
//; alias a69.motd.1 "motdfile echo.txt; cl_showfps 0"
//; alias a69.motd.0 "a69.dv_on; motd; a69.dv_def; motdfile motd.txt"
//--------------------------------------------------------------------//
// Basic Aliases for wait (w)
//; alias w "wait"
//; alias w1 "wait"
//; alias w2 "w1; w1"
//; alias w3 "w2; w1"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Mini Slot Works//
//; alias "a69.go_slot1" "a69.fastsw_on;slot1;a69.fastsw_def"
//; alias "a69.go_slot2" "a69.fastsw_on;slot2;a69.fastsw_def"
//; alias "a69.go_slot3" "a69.fastsw_on;slot3;a69.fastsw_def"
//; alias "a69.go_slot4" "a69.fastsw_on;slot4;a69.fastsw_def"
//; alias "a69.go_slot5" "a69.fastsw_on;slot5;a69.fastsw_def"
//; alias "a69.s1slot" "a69.go_slot1; rebatt"
//; alias "a69.s2slot" "a69.go_slot2; rebatt"
//; alias "a69.s3slot" "a69.go_slot3; rebatt"
//; alias "a69.s4slot" "a69.go_slot4; rebatt"
//; alias "a69.s5slot" "a69.go_slot5; rebatt"
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// Binds and Settings [Edit These to your preference!
//
// Set developer default
//; alias "a69.dv_on" "developer 1"
//; alias "a69.dv_def" "developer 0" //change 0 to 1 if you normally have developer set to 1.
//
// set hud_fastswitch default
//; alias "a69.fastsw_on" "hud_fastswitch 1"
//; alias "a69.fastsw_def" "hud_fastswitch 0" //change 0 to 1 if you normally have hud_fastswitch set to 1.
//
// Weapon script selector and function binds
// Toggle - Weapon Selector
//; bind "q" "t_apar" // Set your weapon selector bind here
//
// Toggle - function (on/off) Selector
//; bind "p" "t_fapar" // Set your script function bind here
//
// Mini Slot Works
//; bind "1" "a69.s1slot"
//; bind "2" "a69.s2slot
//; bind "3" "a69.s3slot"
//; bind "4" "a69.s4slot"
//; bind "5" "a69.s5slot"
// Slot reband
//; alias "rebatt" "bind mouse1 +attack"
///////////////////////////////////////////////////////////////////////
//; t_apar.1
//; t_fapar.2
///////////////////////////////////////////////////////////////////////
LÜTFEN YORUM YAZIN LÜTFEN !